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	<title>Gamr Src &#187; Screens</title>
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	<description>Gaming News &#38; Gaming Culture from the Source</description>
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		<title>Deus Ex 3: Huge Art &amp; Screens Gallery</title>
		<link>http://gamrsrc.com/deus-ex-3-huge-art-screens-gallery.html</link>
		<comments>http://gamrsrc.com/deus-ex-3-huge-art-screens-gallery.html#comments</comments>
		<pubDate>Fri, 06 Aug 2010 07:29:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Deus-Ex-3]]></category>
		<category><![CDATA[Deus-Ex-Human-Revolution]]></category>
		<category><![CDATA[Screens]]></category>

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		<description><![CDATA[We’ve an entire internet’s worth images from Deus Ex: Human Revolution for you – a heady mix of screens and concept art, which we’ve posted below. All the images in this article are clickable for larger versions. Go browse, it’s got some serious cyberpunk prettiness going on. Also, some brown. Finally, check back later today [...]]]></description>
			<content:encoded><![CDATA[<p>We’ve an entire internet’s worth images from <a href="http://www.deusex.com/" rel='nofollow'>Deus Ex: Human Revolution</a> for you – a heady mix of screens and concept art, which we’ve posted below. All the images in this article are clickable for larger versions. Go browse, it’s got some serious cyberpunk prettiness going on. Also, some brown. Finally, check back later today for our intricate and edifying preview of the game, written by the handsome, wily, and dexterous Quintin Smith.</p>
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		<title>Canceled game: Legacy of Kain: The Dark Prophecy</title>
		<link>http://gamrsrc.com/canceled-game-legacy-of-kain-the-dark-prophecy.html</link>
		<comments>http://gamrsrc.com/canceled-game-legacy-of-kain-the-dark-prophecy.html#comments</comments>
		<pubDate>Mon, 26 Jul 2010 08:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Canceled]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Legacy of Kain]]></category>
		<category><![CDATA[NeoGAF]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[The Dark Prophecy]]></category>

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		<description><![CDATA[A NeoGAF user has painstakingly pieced together details of the canceled Legacy of Kain game, The Dark Prophecy. The game was being developed in 2004 by Eidos and Ritual Entertainment, but fell victim to the axe before it could be completed. Now a huge amount of information has been recovered. It would seem that The [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://bulk2.destructoid.com/ul/179871-header.jpg" border="0" alt="Canceled game: Legacy of Kain: The Dark Prophecy screenshot" width="468" /></p>
<p>A NeoGAF user has painstakingly pieced together details of the canceled <em>Legacy of Kain</em> game,<em> The Dark Prophecy</em>. The game was being developed in 2004 by Eidos and Ritual Entertainment, but fell victim to the axe before it could be completed. Now a huge amount of information has been recovered.</p>
<p>It would seem that<em> The Dark Prophecy</em>&#8216;s story was due to center around two different time periods, one featuring a tyrannical Kain from the past, one featuring the modern day Kain. The vampire would also regain his transformation power, as first seen in the original Legacy of Kain. The Dire Wolf form would return, along with a Dire White Wolf and a monstrous &#8220;beast&#8221; form.</p>
<p>A ludicrous amount of art and screens have also been posted, which you can check out below. It looks like it could have been a pretty cool game, and speaking as a fan of the Kain character, I&#8217;m sad this wasn&#8217;t finished. Ah well, maybe Kain will rear his ugly head again someday.</p>
<p>[Via <a href="http://www.neogaf.com/forum/showpost.php?p=22550397&amp;postcount=1" rel='nofollow'>NeoGAF</a>]</p>
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src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_15-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151915" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_16-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151916" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_17-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151917" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_18-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151918" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_19-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151919" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_20-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151920" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_D_MalekBossStatue2-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151921" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_D_MalekTunnelEntranace-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151922" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179871-/LegacyofKain_D_Shot02d-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179871&amp;photo_key=151923" rel='nofollow'><img 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</a></p>
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		<title>This Is Spelunky For Xbox Live Arcade [Xbla]</title>
		<link>http://gamrsrc.com/this-is-spelunky-for-xbox-live-arcade-xbla.html</link>
		<comments>http://gamrsrc.com/this-is-spelunky-for-xbox-live-arcade-xbla.html#comments</comments>
		<pubDate>Tue, 09 Mar 2010 03:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[derek yu]]></category>
		<category><![CDATA[Mossmouth]]></category>
		<category><![CDATA[Screen Shots]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[Spelunky]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

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		<description><![CDATA[Indie developer Derek Yu&#8217;s Spelunky is making the platform leap from PC to Xbox Live Arcade some time this year, a release date we&#8217;re starting to believe courtesy of a quartet of new screen shots. The procedurally generated action adventure platformer—not to be confused with Spelunker HD for PlayStation Network—which Yu describes as &#8220;La Mulana [...]]]></description>
			<content:encoded><![CDATA[<p>Indie developer Derek Yu&#8217;s Spelunky is making the platform leap from PC to Xbox Live Arcade some time this year, a release date we&#8217;re starting to believe courtesy of a quartet of new screen shots.</p>
<p>The procedurally generated action adventure platformer—not to be confused with <a href="http://kotaku.com/5062278/digging-into-spelunker-hd-for-playstation-3" rel='nofollow'>Spelunker HD</a> for PlayStation Network—which Yu describes as &#8220;La Mulana meets Nethack&#8221;—or side-scrolling platformer meets roguelike—stars a wee Indiana Jones-like adventurer on the hunt for gold, exits and frequent deaths. The XBLA port promises new artwork, new gameplay modes and a new way to shave days off your life.</p>
<p>If you&#8217;d like to download the free PC version, you can <a href="http://www.derekyu.com/games/spelunky_1_1.zip" rel='nofollow'>grab it from Yu&#8217;s web site</a>, then greatly anticipate the superior <a href="http://spelunkyworld.com/xbla.html" rel='nofollow'>XBLA version</a>.</p>
<p>Or you can just gaze at new screens in Xbox 360 resolution.</p>
<p><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/03/spelunky-xbla-01.jpg" rel='nofollow'><img title="This Is Spelunky For Xbox Live Arcade" src="http://cache.gawkerassets.com/assets/images/9/2010/03/500x_spelunky-xbla-01.jpg" alt="" width="500" /></a><br />
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<a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/03/spelunky-xbla-04.jpg" rel='nofollow'><img title="This Is Spelunky For Xbox Live Arcade" src="http://cache.gawkerassets.com/assets/images/9/2010/03/500x_spelunky-xbla-04.jpg" alt="" width="500" /></a></p>
<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/aF78klPijW8" alt="" width="1" height="1" /></p>
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		<title>First Screens Of Warhammer 40K: Space Marine [Screens]</title>
		<link>http://gamrsrc.com/first-screens-of-warhammer-40k-space-marine-screens.html</link>
		<comments>http://gamrsrc.com/first-screens-of-warhammer-40k-space-marine-screens.html#comments</comments>
		<pubDate>Thu, 25 Feb 2010 18:20:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[000]]></category>
		<category><![CDATA[action rpg]]></category>
		<category><![CDATA[Relic]]></category>
		<category><![CDATA[Screen Shots]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[Thq]]></category>
		<category><![CDATA[warhammer 40]]></category>
		<category><![CDATA[Warhammer 40K: Space Marine]]></category>

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		<description><![CDATA[It&#8217;s been nine months since THQ officially announce the Warhammer 40K action RPG Space Marine, and we&#8217;re finally getting the first screenshots for the game. Are they worth the wait? Announced in May of last year and shown in footage form at E3 a month later, Warhammer 40K: Space Marine seems to be a title [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/02/c5f8642e9ad3440f9b3b5b101855d00a.jpg" rel='nofollow'><img src="http://cache.gawkerassets.com/assets/images/9/2010/02/500x_c5f8642e9ad3440f9b3b5b101855d00a.jpg" alt="" width="500" /></a> It&#8217;s been nine months since THQ officially announce the Warhammer 40K action RPG Space Marine, and we&#8217;re finally getting the first screenshots for the game. Are they worth the wait?</p>
<p>Announced in <a href="http://kotaku.com/5271667/40k-space-marine-finally-officially-announced-%5Bupdate%5D" rel='nofollow'>May of last year</a> and s<a href="http://kotaku.com/5279491/warhammer-40k-space-marine-impressions" rel='nofollow'>hown in footage form at E3 a month later</a>, Warhammer 40K: Space Marine seems to be a title that THQ and developer Relic are taking their own sweet time on. As evidence to that, these are the first two screenshots that have surfaced for the action RPG.</p>
<p>I&#8217;d say that if the game&#8217;s visuals are this gorgeous, Relic can take as much time as they need to make sure the game plays as good as it looks.</p>
<p><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/02/e741d8ab5556a2b9860387382a6610bd.jpg" rel='nofollow'><img src="http://cache.gawkerassets.com/assets/images/9/2010/02/500x_e741d8ab5556a2b9860387382a6610bd.jpg" alt="" width="500" /></a></p>
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		<title>Introversion releases first screens of Subversion</title>
		<link>http://gamrsrc.com/introversion-releases-first-screens-of-subversion.html</link>
		<comments>http://gamrsrc.com/introversion-releases-first-screens-of-subversion.html#comments</comments>
		<pubDate>Tue, 23 Feb 2010 01:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Darwinia]]></category>
		<category><![CDATA[introversion]]></category>
		<category><![CDATA[screen grab]]></category>
		<category><![CDATA[Screen Shots]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[subversion]]></category>

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		<description><![CDATA[It&#8217;s hard to believe that, after being announced in 2006, we&#8217;re just now getting our first look at Subversion, the tactical action game from developer Introversion, which just released Darwinia+ on XBLA last week. The screens, recently unveiled on the Introversion forums (with some of the first gameplay details) look &#8230; well, they don&#8217;t look [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=2313" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/introversion.jpg" border="1" alt="" hspace="0" vspace="4" /></a></div>
<p>It&#8217;s hard to believe that, after being <a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/" rel='nofollow'>announced in 2006</a>, we&#8217;re just now getting our first look at <a href="http://www.joystiq.com/tag/subversion" rel='nofollow'><em>Subversion</em></a>, the tactical action game from developer Introversion, which just released <em><a href="http://www.joystiq.com/tag/darwinia-plus/" rel='nofollow'>Darwinia+</a></em> on XBLA last week. The screens, recently unveiled on the <a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=2313" rel='nofollow'>Introversion forums</a> (with some of the first gameplay details) look &#8230; well, they don&#8217;t look like a game.</p>
<p>Introversion says that <em>Subversion&#8217;s</em> look (which is still unfinished) is based on 3D blueprints, and it looks quite compelling. We can&#8217;t seem to get enough of games that don&#8217;t look like games &#8212; especially Excel. We&#8217;ve been into Excel LAN parties since <em>way </em>before it was cool.</p>
<p>[Via <a href="http://news.bigdownload.com/2010/02/22/more-info-on-subversion-first-real-in-game-screenshots/" rel='nofollow'>Big Download</a>]</p>
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		<title>New Starcraft II Screens, With That Beta-Fresh Smell [StarCraft]</title>
		<link>http://gamrsrc.com/new-starcraft-ii-screens-with-that-beta-fresh-smell-starcraft.html</link>
		<comments>http://gamrsrc.com/new-starcraft-ii-screens-with-that-beta-fresh-smell-starcraft.html#comments</comments>
		<pubDate>Thu, 18 Feb 2010 05:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Screen Shots]]></category>
		<category><![CDATA[screengrab]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[starcraft ii]]></category>

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		<description><![CDATA[Earlier today, I became one of the first people in the world to fire up Starcraft II&#8217;s beta. And while it&#8217;s too soon to share my impressions of the game with you, it&#8217;s not too early to share some screenshots. I&#8217;ve tried to get a nice balance of races and terrain here, to give you [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/02/untitled-7.jpg" rel='nofollow'><img src="http://cache.gawkerassets.com/assets/images/9/2010/02/500x_untitled-7.jpg" alt="" width="500" /></a>Earlier today, I became one of the first people in the world to fire up Starcraft II&#8217;s beta. And while it&#8217;s too soon to share my impressions of the game with you, it&#8217;s not too early to share some screenshots.</p>
<p>I&#8217;ve tried to get a nice balance of races and terrain here, to give you an idea of how the game looks running normally, on a normal person&#8217;s computer, as it will when you get playing (whenever that may be).</p>
<p>While they show the kind of detil that&#8217;s gone into the units and terrain, it doesn&#8217;t do a lot of it justice; the space levels, for instance, show asteroids and planets constantly in motion, while there&#8217;s nice water and plant effects on the planetary stages.</p>
<p><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/02/untitled-10.jpg" rel='nofollow'><img src="http://cache.gawkerassets.com/assets/images/9/2010/02/500x_untitled-10.jpg" alt="" width="500" /></a><br />
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		<title>New Diablo III Screens [Diablo]</title>
		<link>http://gamrsrc.com/new-diablo-iii-screens-diablo.html</link>
		<comments>http://gamrsrc.com/new-diablo-iii-screens-diablo.html#comments</comments>
		<pubDate>Mon, 01 Feb 2010 11:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[diablo III]]></category>
		<category><![CDATA[Screens]]></category>

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		<description><![CDATA[Blizzard released some new screenshots for Diablo III over the weekend. With the game not due until 2011 at the earliest, those with short attention spans have been warned. [via Big Download]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/9/2010/02/d3head.jpg" rel='nofollow'><img src="http://cache.gawker.com/assets/images/9/2010/02/500x_d3head.jpg" alt="" width="500" /></a>Blizzard released some new screenshots for <a title="Click here to read more posts tagged #diabloiii" href="http://kotaku.com/tag/diabloiii/" rel='nofollow'>Diablo III</a> over the weekend. With the game not due until 2011 at the earliest, those with short attention spans have been warned.</p>
<p>[via <a href="http://news.bigdownload.com/2010/01/31/new-diablo-iii-screenshots-reminds-us-about-that-other-blizzard/" rel='nofollow'>Big Download</a>]</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/9/2010/02/ss100-hires.jpg" rel='nofollow'><img src="http://cache.gawker.com/assets/images/9/2010/02/500x_ss100-hires.jpg" alt="" width="500" /></a><br />
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<p><img src="http://feeds.feedburner.com/~r/kotaku/full/~4/n-JNG6sZ0vo" alt="" width="1" height="1" /></p>
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		<title>The 2010 Zelda Of Your Dreams [Art]</title>
		<link>http://gamrsrc.com/the-2010-zelda-of-your-dreams-art.html</link>
		<comments>http://gamrsrc.com/the-2010-zelda-of-your-dreams-art.html#comments</comments>
		<pubDate>Thu, 28 Jan 2010 11:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Garry's Mod]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[Zelda]]></category>

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		<description><![CDATA[Nintendo&#8217;s refusal to step into the &#8220;next&#8221; generation of hardware means we&#8217;re years away from seeing a high definition Zelda game. Still, a man can dream&#8230; These images were generated by Zelda fan Ryu-Gi, using Garry&#8217;s Mod, a PC utility which allows users to import and edit game characters within Valve&#8217;s Source engine. Taking some [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/9/2010/01/the_chosen_one_by_ryu_gi.jpg" rel='nofollow'><img src="http://cache.gawker.com/assets/images/9/2010/01/500x_the_chosen_one_by_ryu_gi.jpg" alt="" width="500" /></a>Nintendo&#8217;s refusal to step into the &#8220;next&#8221; generation of hardware means we&#8217;re years away from seeing a high definition Zelda game. Still, a man can dream&#8230;</p>
<p>These images were generated by Zelda fan Ryu-Gi, using <a title="Click here to read more posts tagged #garrysmod" href="http://kotaku.com/tag/garrysmod/" rel='nofollow'>Garry&#8217;s Mod</a>, a PC utility which allows users to import and edit game characters within Valve&#8217;s Source engine. Taking some models from Twilight Princess and dropping them in some fancier environments (including what looks like Left 4 Dead&#8217;s woodland), we&#8217;re left with what a contemporary Zelda game might have looked like <a href="http://kotaku.com/5441242/report-new-zelda-out-by-end-of-2010-first-ds-successor-details" rel='nofollow'>were it not being released on, well, the Wii</a>.</p>
<p><a href="http://www.zeldauniverse.net/forums/general-zelda/102937-zelda-2010-fake-screenshots-thread.html" rel='nofollow'>Zelda 2010 Fake Screenshots Thread</a> [Zelda Universe, via <a href="http://gonintendo.com/viewstory.php?id=112219" rel='nofollow'>Go Nintendo</a>]</p>
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		<title>Pretty Pictures From BioShock 2 [Screens]</title>
		<link>http://gamrsrc.com/pretty-pictures-from-bioshock-2-screens.html</link>
		<comments>http://gamrsrc.com/pretty-pictures-from-bioshock-2-screens.html#comments</comments>
		<pubDate>Mon, 21 Dec 2009 17:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[bioshock 2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[Totilo&#8217;s shining BioShock 2 preview was big on words, but where were the images? Here are the images, and they are just as lovely and enthralling as the experience Mr. Totlio describes. I&#8217;m getting chills already, and these are merely still images from 2K&#8217;s upcoming sequel. I can only imagine what stumbling across these scenes [...]]]></description>
			<content:encoded><![CDATA[<p>Totilo&#8217;s shining <a title="Click here to read more posts tagged #bioshock2" href="http://kotaku.com/tag/bioshock2/" rel='nofollow'>BioShock 2</a> preview was big on words, but where were the images? Here are the images, and they are just as lovely and enthralling as the experience <a href="http://kotaku.com/5431094/bioshock-2-preview-maybe-it-was-needed-after-all" rel='nofollow'>Mr. Totlio describes</a>.</p>
<p>I&#8217;m getting chills already, and these are merely still images from 2K&#8217;s upcoming sequel. I can only imagine what stumbling across these scenes will be like once I get my hands on the actual game. I&#8217;m extremely envious of Totilo at the moment. I&#8217;m sure I&#8217;m not alone.</p>
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		<title>All The Star Trek Online Screens You&#8217;ll Ever Need [Screens]</title>
		<link>http://gamrsrc.com/all-the-star-trek-online-screens-youll-ever-need-screens.html</link>
		<comments>http://gamrsrc.com/all-the-star-trek-online-screens-youll-ever-need-screens.html#comments</comments>
		<pubDate>Thu, 30 Jul 2009 15:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[cryptic]]></category>
		<category><![CDATA[Mmorpg]]></category>
		<category><![CDATA[Screens]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek Online]]></category>

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		<description><![CDATA[Things have been awfully quiet on the Star Trek Online front lately, so developer Cryptic and Atari are startling patient fans awake with all the screenshots they could find. A few of these screens we&#8217;ve seen previously, but a good majority of them are new, depicting strange, new words; new life, and new civilizations; and [...]]]></description>
			<content:encoded><![CDATA[<p>Things have been awfully quiet on the <a title="Click here to read more posts tagged STAR TREK ONLINE" href="http://kotaku.com/tag/star-trek-online/" rel='nofollow'>Star Trek Online</a> front lately, so developer Cryptic and Atari are startling patient fans awake with all the screenshots they could find.</p>
<p>A few of these screens we&#8217;ve seen previously, but a good majority of them are new, depicting strange, new words; new life, and new civilizations; and people boldly there. Did I just go there? Oh yeah I went there. Boldly.</p>
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