Posts Tagged ‘platformer

The first official trailer for Tyler Glaiel and Jon Schubbe’s Closure is out, a puzzle platformer that is scheduled to be released for both Windows and Mac platforms sometime in 2011. An IndieCade Gameplay Innovation award winner and a PAX 10 showcase selection, Closure is also an IGF finalist in the Excellence in Audio, Technical and Nuovo Award categories this year.

Closure: PAX demo

[From now until mid-January, IndieGames.com: The Weblog will be counting down the best independent and freeware games of 2009, with descriptions, screenshots, and links of the best games in each major category. Previously: Top 10 Shoot 'em Ups, Top 10 Puzzle Games, Top 10 Browser Platformers]
The fourth of our in-depth 2009 Best Of Features here [...]

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Similar to Joakim’s The Legend of Princess, Ivory Springs is an incomplete project that is short on length but packs enough content to entertain for about half an hour or so. The game is an enjoyable exploration platformer which features great background art and sprite designs, a catchy soundtrack, directional shooting, [...]

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In Shift 4 you’re in control of an astronaut whose ship was just attacked by a giant squid, forcing you to make an emergency landing at the closest planet. Waking up to find your family members missing, you decide to explore a deserted facility nearby and search for clues about their [...]

Console-less and PC-less Mac user still waiting for your chance to play Number None’s time-shifting platformer Braid? The wait is over: Penny Arcade Adventure devs Hothead have just announced the release of the game to their digital download service Greenhouse, alongside a free demo.
Braid [Greenhouse, Number None]

Somewhere in between WiiWare debut favorite LostWinds (for its vulnerable directly-controlled character and 2D platforming), Crayon Physics (for its elaborately pieced together machinery), iPhone scribbler Trace — and, as always, a tip of the hat to the visionary Harold and the Purple Crayon — Danish indies PressPlay have revealed the first video for their self-published [...]

Swift is seemingly a new platform puzzler by up an comming developer Face Palm Studios. They seem to have incorporated some neat ideas and this could possibly offer some really unique gameplay. Looking forward to a demo real soon!

Play FATHOM here, online, for free (whoa)

FATHOM, the latest collaboration of Adam “Atomic” Saltsman and Danny “B” Baranowsky, is your standard 2D action-platformer… or is it? The game throws some fun surprises your way, which I don’t want to spoil here, and is definite food for thought. I give it 33 thumbs up!

Like their hit Gravity Hook, FATHOM uses Adam’s Flixel framework for Flash-based 2D games to great effect. (The entire game took about 10 days to make.) Which is cool, because Flixel should see a public release “in a few weeks.” (!) There’s also a bunch of procedural trickery going on in the background which the player may not notice, but I think is worth mentioning in case Adam wants to talk about it more in the forum thread.

Like a number of the “less said, the better” indie games in recent months (see also: Gravity Bone, etc.), the best thing Adam ‘Atomic’ Saltsman’s just-released web game Fathom has going for it is the one secret that it would be a letdown to reveal befo…