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	<title>Gamr Src &#187; pixel</title>
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	<link>http://gamrsrc.com</link>
	<description>Gaming News &#38; Gaming Culture from the Source</description>
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		<title>Cave Story: Developer&#8217;s Voice</title>
		<link>http://gamrsrc.com/cave-story-developers-voice.html</link>
		<comments>http://gamrsrc.com/cave-story-developers-voice.html#comments</comments>
		<pubDate>Mon, 15 Mar 2010 20:37:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Doujin]]></category>
		<category><![CDATA[nicalis]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Wii]]></category>

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		<description><![CDATA[If you’re a Cave Story fan I think you’re going to enjoy this video! The game is coming out for WiiWare (North America) on March 22nd. Check the Nicalis blog for more information and other goodies, like fan art.]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="315" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/w8XINfralSE&amp;hl=en_US&amp;fs=1&amp;color1=0x2b405b&amp;color2=0x6b8ab6&amp;hd=1&amp;border=1" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="315" src="http://www.youtube.com/v/w8XINfralSE&amp;hl=en_US&amp;fs=1&amp;color1=0x2b405b&amp;color2=0x6b8ab6&amp;hd=1&amp;border=1" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>If you’re a Cave Story fan I think you’re going to enjoy this video!  The game is coming out for WiiWare (North America) on March 22nd.  Check the <a href="http://www.nicalis.com/blog/" rel='nofollow'>Nicalis blog</a> for more information and other goodies, like fan art.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deconstructing Pokemon, A Pixel At A Time [Art]</title>
		<link>http://gamrsrc.com/deconstructing-pokemon-a-pixel-at-a-time-art.html</link>
		<comments>http://gamrsrc.com/deconstructing-pokemon-a-pixel-at-a-time-art.html#comments</comments>
		<pubDate>Sat, 13 Jun 2009 05:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[Pokemon]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Pokemon&#8217;s beauty lies in its simplicity. Much like other Nintendo RPGs. Pixels upon pixels, building a world that&#8217;s like a digital LEGO land come to life. Here&#8217;s Pokemon disassembled, pixel by pixel. Wonderful, isn&#8217;t it? One shot: Pokemon , pixel by pixel [Offworld]]]></description>
			<content:encoded><![CDATA[<p><img style="display:block;float:none" src="http://cache.gawker.com/assets/images/kotaku/2009/06/pokepixel.jpg" alt="" width="804" height="323" />Pokemon&#8217;s beauty lies in its simplicity. Much like other Nintendo RPGs. Pixels upon pixels, building a world that&#8217;s like a digital LEGO land come to life.</p>
<p>Here&#8217;s Pokemon disassembled, pixel by pixel. Wonderful, isn&#8217;t it?</p>
<p><a style="width: 340px; height: 342px;" rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/06/mapoke.jpg" rel='nofollow'></a></p>
<p><a href="http://www.offworld.com/2009/06/one-shot-pokemon-pixel-by-pixe.html" rel='nofollow'>One shot: Pokemon , pixel by pixel</a> [Offworld]</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>E309: the latest look at Nicalis&#8217;s Cave Story WiiWare remake</title>
		<link>http://gamrsrc.com/e309-the-latest-look-at-nicaliss-cave-story-wiiware-remake.html</link>
		<comments>http://gamrsrc.com/e309-the-latest-look-at-nicaliss-cave-story-wiiware-remake.html#comments</comments>
		<pubDate>Thu, 04 Jun 2009 16:04:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[cavestory]]></category>
		<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[nicalis]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[As I wrapped up many of the Sony games not mentioned during their E3 press conference on Wednesday, today I&#8217;ll bring word of a number of DS and Wii games that went unmentioned by Nintendo, starting with the latest look at Nicalis&#8217;s overhaul of Pixel&#8217;s oft-mentioned and still gold-standard indie platformer Cave Story. Despite appearances, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="620" height="376" data="http://www.youtube.com/v/ULxQOotbngo&amp;hl=en&amp;fs=1&amp;rel=0&amp;showinfo=0&amp;autoplay=0&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/ULxQOotbngo&amp;hl=en&amp;fs=1&amp;rel=0&amp;showinfo=0&amp;autoplay=0&amp;ap=%2526fmt%3D18" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /></object></p>
<p>As I wrapped up many of the Sony games not mentioned during their E3 press conference on Wednesday, today I&#8217;ll bring word of a number of DS and Wii games that went unmentioned by Nintendo, starting with the latest look at Nicalis&#8217;s overhaul of Pixel&#8217;s oft-mentioned and still gold-standard indie platformer <em>Cave Story</em>.</p>
<p>Despite appearances, and dashing hopes, that bit from 0:18-0:25 that looks like the first appearance of co-op multiplayer is, unfortunately, an AI-controlled plot point. Nintendo lists <em>Cave Story</em> as a summer 2009 game.</p>
<p>Hit the jump for a fantastic portrait of main character Quote.</p>
<div><em></em></div>
<p><span><img src="http://www.offworld.com/oimages/CS_E3_Artwork2a.jpg" alt="CS_E3_Artwork2a.jpg" width="620" height="707" /></span></p>
<p><img src="http://feeds2.feedburner.com/~r/boingboing/offworld/~4/XvdrDSNqhpE" alt="" width="1" height="1" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Freeware Game Pick: Ivory Springs (Konjak)</title>
		<link>http://gamrsrc.com/freeware-game-pick-ivory-springs-konjak.html</link>
		<comments>http://gamrsrc.com/freeware-game-pick-ivory-springs-konjak.html#comments</comments>
		<pubDate>Sat, 23 May 2009 00:25:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[freeware]]></category>
		<category><![CDATA[konjak]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[platformer]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Similar to Joakim&#8217;s The Legend of Princess, Ivory Springs is an incomplete project that is short on length but packs enough content to entertain for about half an hour or so. The game is an enjoyable exploration platformer which features great background art and sprite designs, a catchy soundtrack, directional shooting, Mega Man-type slides, hidden [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><a href="http://www.indiegames.com/blog/gallery/screenshot.php?y=ivorysp2b.png&amp;gid=ivorysp&amp;sid=1&amp;c=http%3A%2F%2Fwww.indiegames.com%2Fblog%2F2009%2F05%2Ffreeware_game_pick_ivory_sprin.html" rel='nofollow'><img src="http://www.indiegames.com/blog/images/timw/ivorysp3b.png" border="0" alt="" /></a></p>
<p>Similar to Joakim&#8217;s The Legend of Princess, <a href="http://www.konjak.org/" rel='nofollow'>Ivory Springs</a> is an incomplete project that is short on length but packs enough content to entertain for about half an hour or so. The game is an enjoyable exploration platformer which features great background art and sprite designs, a catchy soundtrack, directional shooting, Mega Man-type slides, hidden areas, and memorable boss fights.</p>
<p>There is a special guest appearance included as a surprise, but if you haven&#8217;t been following konjak&#8217;s work for a while now you&#8217;d probably wouldn&#8217;t even notice her cameo.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Garth and Ginny&#8217;s Pixel Films: 2500 Pixels is Enough</title>
		<link>http://gamrsrc.com/garth-and-ginnys-pixel-films-2500-pixels-is-enough.html</link>
		<comments>http://gamrsrc.com/garth-and-ginnys-pixel-films-2500-pixels-is-enough.html#comments</comments>
		<pubDate>Thu, 21 May 2009 13:21:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[pixel]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Garth and Ginny&#8216;s &#8220;Pixel Films&#8221; are about as high resolution as you&#8217;re likely to get from a 50&#215;50 pixel square. The latest animation, coming by way of the Brighton Fringe Festival, follows up their first Pixel Film (below) which screened at the famed Pictoplasma festival last year. Garth and Ginny [G&#38;G blog]]]></description>
			<content:encoded><![CDATA[<p><object width="550" height="550" data="http://vimeo.com/moogaloop.swf?clip_id=4613262&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4613262&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA&amp;fullscreen=1" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /></object></p>
<p><a href="http://garthandginny.com/" rel='nofollow' rel='nofollow'>Garth and Ginny</a>&#8216;s &#8220;Pixel Films&#8221; are about as high resolution as you&#8217;re likely to get from a 50&#215;50 pixel square. <a href="http://vimeo.com/4613262" rel='nofollow'>The latest animation</a>, coming by way of the Brighton Fringe Festival, follows up <a href="http://garthandginny.blogspot.com/2007/10/pixel-film.html" rel='nofollow'>their first Pixel Film</a> (below) which screened at the famed <a href="http://exhibition.pictoplasma.com/" rel='nofollow'>Pictoplasma</a> festival last year.</p>
<p><object width="550" height="550" data="http://vimeo.com/moogaloop.swf?clip_id=1739101&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1739101&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /></object></p>
<p><a href="http://garthandginny.com/" rel='nofollow' rel='nofollow'>Garth and Ginny</a> [<a href="http://garthandginny.blogspot.com/" rel='nofollow'>G&amp;G blog</a>]</p>
<p><img src="http://feeds2.feedburner.com/~r/boingboing/offworld/~4/fgUxXA5H6LA" alt="" width="1" height="1" /></p>
]]></content:encoded>
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