Posts Tagged ‘Design

Steve Gaynor, a designer at 2K Marin, understands that he works in an entertainment field, and provides a product nonessential to basic human needs. That doesn’t mean video games – and their makers - have no obligation to the public.
News reports frequently mention studies that indicate some benefit to playing video games, whether in cognition or [...]

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A director of design and an avowed “hardcore ludologist” ponders why the well constructed games he nominates do so poorly in design competitions, engaging a debate over whether games are a media or designed objects. But they’re both, he says.
Matt Jones of the London-based design consultancy BERG, has unsuccessfuly nominated console [...]

Not having played every game on every platform, I was hesitant to issue genre/platform awards for my “Best Of” individual editor picks. Instead, I opted for one aspect of games that rarely gets award-level attention—costume and character design.
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For my picks, I went not for the best graphics, story or gameplay innovation, [...]

We thought WiiSpray – a Wii mod put together by a couple of German design students – was pretty neat. We’re not the only ones, as the judges of the iF Communication Design Awards are equally impressed.
Held by German firm International Forum Design, WiiSpray was one of 377 finalists in the prestigious awards, from a [...]