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	<title>Gamr Src &#187; Art</title>
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	<link>http://gamrsrc.com</link>
	<description>Gaming News &#38; Gaming Culture from the Source</description>
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		<title>These Portal Bookends Are Awesome</title>
		<link>http://gamrsrc.com/these-portal-bookends-are-awesome.html</link>
		<comments>http://gamrsrc.com/these-portal-bookends-are-awesome.html#comments</comments>
		<pubDate>Fri, 03 Sep 2010 01:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Oddities]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[Portal 2]]></category>

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		<description><![CDATA[Custom-made Portal shelf art, spied by reader martinf1 via Bob&#8217;s House of Video Games.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a rel="lytebox" href="http://cache.gawkerassets.com/assets/images/9/2010/09/bookends2.jpg" rel='nofollow'><img class="left image500 image_0" style="display: none;" src="http://cache.gawkerassets.com/assets/images/9/2010/09/500x_bookends2.jpg" alt="These Portal Bookends Are A Success" width="500" /></a><img class="left image500 image_1 aligncenter" src="http://cache.gawkerassets.com/assets/images/9/2010/09/500x_bookends3.jpg" alt="These Portal Bookends Are A Success" width="500" /><em></em></p>
<p><em>Custom-made Portal shelf art, spied by reader <a href="http://kotaku.com/comment/28554821" rel='nofollow'>martinf1</a> via <a href="http://bobshouseofvideogames.com/" rel='nofollow'>Bob&#8217;s House of Video Games</a>.</em></p>
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		<item>
		<title>Shank concept art as beautiful as a summer&#8217;s day</title>
		<link>http://gamrsrc.com/shank-concept-art-as-beautiful-as-a-summers-day.html</link>
		<comments>http://gamrsrc.com/shank-concept-art-as-beautiful-as-a-summers-day.html#comments</comments>
		<pubDate>Tue, 10 Aug 2010 05:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Shank]]></category>

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		<description><![CDATA[Provided of course that your summer days involve hardened killers, big guns and chicks on poles. Ahh, how I recall my youth, wasting away many a lazy afternoon carrying out ruthless vendettas against those who had done me wrong, squeezing the life out of them by any and every means necessary. This really takes me [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://bulk2.destructoid.com/ul/180948-hd.jpg" border="0" alt="Shank concept art as beautiful as a summer's day screenshot" width="468" /></p>
<p>Provided of course that your summer days involve hardened killers, big guns and chicks on poles. Ahh, how I recall my youth, wasting away many a lazy afternoon carrying out ruthless vendettas against those who had done me wrong, squeezing the life out of them by any and every means necessary. This really takes me back.</p>
<p>I think I may have mentioned that I have a certain level of&#8230; <a href="http://www.destructoid.com/how-shank-saved-my-e3-177513.phtml" rel='nofollow'>anticipation</a> at work for <em>Shank</em>. The game played so smoothly at E3 that I&#8217;m honestly a little breathless thinking about it. Two more weeks. One day at a time.</p>
<p>In the meantime, enjoy these concept sketches because they are gorgeous. My favorite is the movie poster design.</p>
<p><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=180948&amp;photo_key=153745" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/180948-/Concept%20Art_Uzipsd-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=180948&amp;photo_key=153746" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/180948-shank-concept-art-as-beautiful-as-a-summer-s-day/Concept%20Art_Butcher2png-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=180948&amp;photo_key=153747" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/180948-shank-concept-art-as-beautiful-as-a-summer-s-day/Concept%20Art_ButcherChargpng-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=180948&amp;photo_key=153748" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/180948-shank-concept-art-as-beautiful-as-a-summer-s-day/Concept%20Art_Poster%20Pencilspng-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=180948&amp;photo_key=153749" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/180948-shank-concept-art-as-beautiful-as-a-summer-s-day/Concept%20Art_Shotgunpng-120x.jpg" alt="Photo " /></a></p>
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		<title>Deus Ex 3: Huge Art &amp; Screens Gallery</title>
		<link>http://gamrsrc.com/deus-ex-3-huge-art-screens-gallery.html</link>
		<comments>http://gamrsrc.com/deus-ex-3-huge-art-screens-gallery.html#comments</comments>
		<pubDate>Fri, 06 Aug 2010 07:29:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Deus-Ex-3]]></category>
		<category><![CDATA[Deus-Ex-Human-Revolution]]></category>
		<category><![CDATA[Screens]]></category>

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		<description><![CDATA[We’ve an entire internet’s worth images from Deus Ex: Human Revolution for you – a heady mix of screens and concept art, which we’ve posted below. All the images in this article are clickable for larger versions. Go browse, it’s got some serious cyberpunk prettiness going on. Also, some brown. Finally, check back later today [...]]]></description>
			<content:encoded><![CDATA[<p>We’ve an entire internet’s worth images from <a href="http://www.deusex.com/" rel='nofollow'>Deus Ex: Human Revolution</a> for you – a heady mix of screens and concept art, which we’ve posted below. All the images in this article are clickable for larger versions. Go browse, it’s got some serious cyberpunk prettiness going on. Also, some brown. Finally, check back later today for our intricate and edifying preview of the game, written by the handsome, wily, and dexterous Quintin Smith.</p>
<p><a href="http://www.rockpapershotgun.com/images/10/aug/dx/dx2.jpg" rel='nofollow'><img src="http://www.rockpapershotgun.com/images/10/aug/dx/dx2s.jpg" alt="" /></a></p>
<p><a href="http://www.rockpapershotgun.com/images/10/aug/dx/dx3.jpg" rel='nofollow'><img src="http://www.rockpapershotgun.com/images/10/aug/dx/dx3s.jpg" alt="" /></a></p>
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<p><a href="http://www.rockpapershotgun.com/images/10/aug/dx/art1.jpg" rel='nofollow'><img src="http://www.rockpapershotgun.com/images/10/aug/dx/art1s.jpg" alt="" /></a></p>
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		<title>Dave Quiles blows us away with his Celsius Aran</title>
		<link>http://gamrsrc.com/dave-quiles-blows-us-away-with-his-celsius-aran.html</link>
		<comments>http://gamrsrc.com/dave-quiles-blows-us-away-with-his-celsius-aran.html#comments</comments>
		<pubDate>Sat, 17 Jul 2010 15:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[toy]]></category>

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		<description><![CDATA[I won&#8217;t pretend to know much about the toy/figurine scene other than what I catch briefly over at Tomopop, but I think that even with my limited background in the field I can comfortably say that this Celsius Aran figure by Dave Quiles is amazing. Collectors of such things, can we agree on this? The [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://bulk2.destructoid.com/ul/179202-aranfront-550x.jpg" border="0" alt="Dave Quiles blows us away with his Celsius Aran screenshot" width="468" /></p>
<p>I won&#8217;t pretend to know much about the toy/figurine scene other than what I catch briefly over at <a href="http://tomopop.com/dave-quiles-celsius-aran-custom-is-a-thing-of-beauty-13472.phtml" rel='nofollow' rel='nofollow'>Tomopop</a>, but I think that even with my limited background in the field I can comfortably say that this <a href="http://plasticandplush.com/2010/07/9954.html" rel='nofollow'>Celsius Aran</a> figure by Dave Quiles is amazing. Collectors of such things, can we agree on this?</p>
<p>The figure has hand carved lines and sculpted accents that just make it pop, and the detail is simply incredible. As if making a beautiful creation like this weren&#8217;t enough Quiles also included LED lights that light up Samus&#8217;s helmet and make her arm canon pulse with power. It&#8217;s pretty much 360 degrees of awesome with some LEDs shoved in there.</p>
<p>Sadly, awesome cost a lot of money. It seems this little sucker will cost you around $1,000 if it hasn&#8217;t already been bought yet.</p>
<p><a href="http://plasticandplush.com/2010/07/9954.html" rel='nofollow'>Celsius Aran Custom</a> [Plastic and Plush, via <a href="http://tomopop.com/dave-quiles-celsius-aran-custom-is-a-thing-of-beauty-13472.phtml" rel='nofollow' rel='nofollow'>Tomopop</a>]</p>
<p><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179202&amp;photo_key=150862" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/179202-/aranback-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=179202&amp;photo_key=150863"><img src="http://bulk2.destructoid.com/ul/179202-/aranfront-120x.jpg" alt="Photo " /><br />
</a></p>
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		<title>Alien Breed: Impact art book is kinda nasty</title>
		<link>http://gamrsrc.com/alien-breed-impact-art-book-is-kinda-nasty.html</link>
		<comments>http://gamrsrc.com/alien-breed-impact-art-book-is-kinda-nasty.html#comments</comments>
		<pubDate>Fri, 02 Jul 2010 20:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[alien breed]]></category>
		<category><![CDATA[Alien-Breed-impact]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[team-17]]></category>

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		<description><![CDATA[We're hard-pressed to call a book full of concept art for Alien Breed: Impact created by clearly talented artists "kinda nasty," but, well, part of it features images of gross bugs and stuff. More to the point: gross alien bug things.

If you're into ...]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/screenshots/full/alien-breed-impact-art-booklet#/0" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienbreedimpactartheaderim530px.jpg" border="1" alt="" hspace="0" vspace="0" /></a></div>
<p>We&#8217;re hard-pressed to call a book full of concept art for <em><a href="http://www.joystiq.com/game/alien-breed-impact" rel='nofollow'>Alien Breed: Impact</a></em> created by clearly talented artists &#8220;kinda nasty,&#8221; but, well, part of it features images of gross bugs and stuff. More to the point: gross <em>alien</em> bug <em>things</em>.</p>
<p>If you&#8217;re into this kinda thing, we&#8217;ve dropped the whole set of images into the gallery below.</p>
<div>
<p style="text-align: left;"><strong>Gallery: <a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/" rel='nofollow'>Alien Breed: Impact (art booklet)</a></strong></p>
<p style="text-align: center;"><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135872" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet01_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135869" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet013_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135865" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet02_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135863" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet03_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135862"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet04_thumbnail.jpg" alt="" /><br />
</a></p>
</div>
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		<title>Steampunk Halo [DIY]</title>
		<link>http://gamrsrc.com/steampunk-halo-diy.html</link>
		<comments>http://gamrsrc.com/steampunk-halo-diy.html#comments</comments>
		<pubDate>Tue, 22 Jun 2010 11:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
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		<category><![CDATA[Bungie]]></category>
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		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[										
					
						
											
									
				 Master Chief...all Victorian like.				More »
				
   
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="left image500 aligncenter" src="http://cache.gawkerassets.com/assets/images/9/2010/06/500x_halohelmet.jpg" alt="Steampunk Halo" width="500" /></p>
<p>Master Chief&#8230;all Victorian like.</p>
<p>Over the course of two months, artist <a href="http://go2.wordpress.com/?id=725X1342&amp;site=hawtymcbloggy.wordpress.com&amp;url=http%3A%2F%2Fdopelgunder.deviantart.com%2F&amp;sref=http%3A%2F%2Fhawtymcbloggy.com%2F2010%2F06%2F22%2Fmaster-chief-goes-victorian-with-this-halo-steampunk-helmet%2F" rel='nofollow'>Christophe</a> worked on this steampunk version of the helmet worn by the Halo Spartan. After a series of misses, Christophe was able to use four layers of acrylic paint and PCV pipe to create the effect.</p>
<p>Oh, forgot one last material used — the awesome! I hate when I forget that. <em>Hate</em> it.</p>
<p><a href="http://hawtymcbloggy.com/2010/06/22/master-chief-goes-victorian-with-this-halo-steampunk-helmet/" rel='nofollow'>Master Chief Goes Victorian with this Halo Steampunk Helmet</a> [Hawty McBloggy]</p>
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		<title>Here is the evolution of LeChuck for Monkey Island 2: SE</title>
		<link>http://gamrsrc.com/here-is-the-evolution-of-lechuck-for-monkey-island-2-se.html</link>
		<comments>http://gamrsrc.com/here-is-the-evolution-of-lechuck-for-monkey-island-2-se.html#comments</comments>
		<pubDate>Wed, 02 Jun 2010 02:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[LeChuck]]></category>
		<category><![CDATA[Monkey Island 2]]></category>
		<category><![CDATA[Monkey Island 2: LeChuck's Revenge Special Edition]]></category>

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		<description><![CDATA[LeChuck is a classic villain. He has a singular and grandiose focus, always has a sinister plan to achieve his ends and repeatedly opens himself up to being defeated by a bumbling loser with luck on their side. It doesn&#8217;t get anymore basic than that. And yet, he has a style and flair all his [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://bulk2.destructoid.com/ul/175228-hd.jpg" border="0" alt="Here is the evolution of LeChuck for Monkey Island 2: SE screenshot" width="468" /><br />
LeChuck is a classic villain. He has a singular and grandiose focus, always has a sinister plan to achieve his ends and repeatedly opens himself up to being defeated by a bumbling loser with luck on their side. It doesn&#8217;t get anymore basic than that.</p>
<p>And yet, he has a style and flair all his own. It&#8217;s probably all of the voodoo. LucasArts Games released a group of images showing the development of LeChuck&#8217;s look in the upcoming <em>Monkey Island 2: LeChuck&#8217;s Revenge Special Edition. </em></p>
<p>I really like the page with all of the faces. It&#8217;s a hard line to walk between cartoonish and sinister with this particular character and I&#8217;m pleased with what they&#8217;ve come up with. What do you guys think?</p>
<p style="text-align: center;"><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=175228&amp;photo_key=145013" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/175228-/LeChuck_01-120x.jpg" alt="" /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=175228&amp;photo_key=145014" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/175228-/LeChuck_02-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=175228&amp;photo_key=145034" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/175228-here-is-the-evolution-of-lechuck-for-monkey-island-2-se/LeChuck_03-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=175228&amp;photo_key=145016" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/175228-here-is-the-evolution-of-lechuck-for-monkey-island-2-se/LeChuck_04-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=175228&amp;photo_key=145017" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/175228-here-is-the-evolution-of-lechuck-for-monkey-island-2-se/LeChuck_05-120x.jpg" alt="Photo " /></a></p>
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		<title>Video: Alex Varanese&#039;s My Desk Is 8-bit</title>
		<link>http://gamrsrc.com/video-alex-varaneses-my-desk-is-8-bit.html</link>
		<comments>http://gamrsrc.com/video-alex-varaneses-my-desk-is-8-bit.html#comments</comments>
		<pubDate>Tue, 01 Jun 2010 20:00:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[8-Bit]]></category>
		<category><![CDATA[Alex Varanese]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[shoot'em'up]]></category>
		<category><![CDATA[stop-motion]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[Says Alex Varanese of his stop-motion animated shoot&#8217;em&#8217;up: I&#8217;d like to think I&#8217;m the first person to be inspired by Michel Gondry and R-Type on the same project. And I&#8217;ll be damned if it&#8217;s not dying for a collaboration with Crayon Physics creator Petri Purho. the art of alex varanese &#8211; my desk is 8-bit [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=11918221&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="360" src="http://vimeo.com/moogaloop.swf?clip_id=11918221&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Says Alex Varanese of his <a href="http://www.alexvaranese.com/work/mdi8b" rel='nofollow'>stop-motion animated shoot&#8217;em&#8217;up</a>:</p>
<blockquote><p>I&#8217;d like to think I&#8217;m the first person to be inspired by <a href="http://www.director-file.com/gondry/" rel='nofollow'>Michel Gondry</a> and <a href="http://en.wikipedia.org/wiki/R-Type" rel='nofollow'>R-Type</a> on the same project.</p></blockquote>
<p>And I&#8217;ll be damned if it&#8217;s not <a href="http://www.offworld.com/2009/07/the-post-it-crowd-petri-purhos.html" rel='nofollow'>dying for a collaboration with</a> <em>Crayon Physics</em> creator Petri Purho.</p>
<p><a href="http://www.alexvaranese.com/work/mdi8b" rel='nofollow'>the art of alex varanese &#8211; my desk is 8-bit</a></p>
<div>
<ul>
<li><a href="http://www.offworld.com/2009/07/the-post-it-crowd-petri-purhos.html#previouspost" rel='nofollow'>The Post IT Crowd: Petri Purho&#8217;s Post-It-rendered invader shooter &#8230;</a></li>
</ul>
</div>
<p><img src="http://feeds.feedburner.com/~r/boingboing/offworld/~4/I2JOQ3u3MiI" alt="" width="1" height="1" /></p>
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		<title>God of War III art show in Hollywood on Saturday</title>
		<link>http://gamrsrc.com/god-of-war-iii-art-show-in-hollywood-on-saturday.html</link>
		<comments>http://gamrsrc.com/god-of-war-iii-art-show-in-hollywood-on-saturday.html#comments</comments>
		<pubDate>Thu, 27 May 2010 06:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[God Of War]]></category>
		<category><![CDATA[god of war III]]></category>

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		<description><![CDATA[Do you like art? Do you like videogames? Do you like the art created in the production of videogames? Would you like to see George Wendt in a movie about beans? I can help you with the first three. This Saturday, the Gnomon Gallery will be opening a show of concept pieces from God of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://bulk2.destructoid.com/ul/174699-hd.jpg" border="0" alt="God of War III art show in Hollywood on Saturday screenshot" width="468" /></p>
<p>Do you like art? Do you like videogames? Do you like the art created in the production of videogames? Would you like to see George Wendt in a movie about beans? I can help you with the first three.</p>
<p>This Saturday, the Gnomon Gallery will be opening a show of concept pieces from <em>God of War III</em>. On display will be paintings, 3D renders, even charcoal sketches which will presumably demonstrate the creative process behind generating the look of one of gaming&#8217;s most iconic franchises.</p>
<p>You can see a few more of the pieces which will be on display below.</p>
<p><a href="http://www.gnomongallery.com/next.php" rel='nofollow'>The Art of God of War III</a> [Gnomon Gallery]</p>
<p style="text-align: center;"><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=174699&amp;photo_key=144286"><br />
<img src="http://bulk2.destructoid.com/ul/174699-god-of-war-iii-art-show-in-hollywood-friday/chronosbattle_andypark-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=174699&amp;photo_key=144287" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/174699-god-of-war-iii-art-show-in-hollywood-friday/kratos_gow3-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=174699&amp;photo_key=144288" rel='nofollow'><img src="http://bulk2.destructoid.com/ul/174699-god-of-war-iii-art-show-in-hollywood-friday/opm-final3-120x.jpg" alt="Photo " /></a><a href="http://www.destructoid.com/elephant/photo.phtml?post_key=174699&amp;photo_key=144289"><img src="http://bulk2.destructoid.com/ul/174699-god-of-war-iii-art-show-in-hollywood-friday/poseidonbattle_andypark-120x.jpg" alt="Photo " /><br />
</a></p>
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		<title>Pixel: An Art Documentary</title>
		<link>http://gamrsrc.com/pixel-an-art-documentary.html</link>
		<comments>http://gamrsrc.com/pixel-an-art-documentary.html#comments</comments>
		<pubDate>Sat, 22 May 2010 22:00:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[documentary]]></category>
		<category><![CDATA[Jason Rohrer]]></category>
		<category><![CDATA[Pixels]]></category>
		<category><![CDATA[Simon Cottee]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[Simon Cottee (who we last saw creating something wonderful via Sleep is Death) has filmed a short documentary which delves into the world of pixels and pixel art. It features interviews with a number of indie developers, including SiD&#8217;s Jason Rohrer. The main argument is that while some developers try to give gamers a sense [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/7mqAZ06dwKU&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/7mqAZ06dwKU&amp;hl=en_GB&amp;fs=1&amp;" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Simon Cottee (who we last saw <a href="http://www.indiegames.com/blog/2010/04/sleep_is_death_animation_rule.html" rel='nofollow'>creating something wonderful via Sleep is Death</a>) has filmed a short documentary which delves into the world of pixels and pixel art. It features interviews with a number of indie developers, including SiD&#8217;s Jason Rohrer.</p>
<p>The main argument is that while some developers try to give gamers a sense of nostalgia with their pixel art graphics harking back to games of old, they&#8217;re actually creating a &#8220;warped&#8221; version of the past, with clear, blocky images that look far from what we used to play with. It&#8217;s pretty interesting stuff, and if you&#8217;ve got a spare ten minutes, it&#8217;s well worth watching.</p>
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