<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Gamr Src &#187; xbox</title>
	<atom:link href="http://gamrsrc.com/category/xbox/feed" rel="self" type="application/rss+xml" />
	<link>http://gamrsrc.com</link>
	<description>Gaming News &#38; Gaming Culture from the Source</description>
	<lastBuildDate>Wed, 20 Oct 2010 13:35:48 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Cave shmup Guwange to be released worldwide on XBLA</title>
		<link>http://gamrsrc.com/cave-shmup-guwange-to-be-released-worldwide-on-xbla.html</link>
		<comments>http://gamrsrc.com/cave-shmup-guwange-to-be-released-worldwide-on-xbla.html#comments</comments>
		<pubDate>Sat, 10 Jul 2010 14:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Cave]]></category>
		<category><![CDATA[Guwange]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Cave, famous for its insane bullet hell shmups, is taking full advantage of the reduced risk of self-publishing downloadable games. Following the worldwide iPhone release of Espgaluda II, Cave&#8217;s Makoto Asada announced that the company is planning to release the 1999 shmup Guwange on Xbox Live Arcade worldwide. In a separate post, Asada showed some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2010/07/10/cave-shmup-guwange-to-be-released-worldwide-on-xbla/" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/guwange7910.jpg" border="1" alt="" hspace="0" vspace="0" /></a>Cave, famous for its insane bullet hell shmups, is taking full advantage of the reduced risk of self-publishing downloadable games. Following the worldwide iPhone release of <a href="http://www.joystiq.com/2010/04/07/experience-espgaluda-2s-unbelievable-bullet-density-on-iphone/" rel='nofollow'><em>Espgaluda II</em></a>, Cave&#8217;s Makoto Asada announced that the company is planning to release the 1999 shmup <em><a href="http://arcade.svatopluk.com/cave/guwange/" rel='nofollow'>Guwange</a></em> on Xbox Live Arcade worldwide. In a separate post, Asada showed some work-in-progress <a href="http://cave-game.cocolog-nifty.com/blog/2010/07/post-177f.html" rel='nofollow'>screens</a>.</p>
<p>&#8220;The release date and price are not yet decided,&#8221; Asada said, but the game will receive an English localization for the XBLA version. In the meantime, if you crave Cave, <em><a href="http://joystiq.com/tag/deathsmiles" rel='nofollow'>Deathsmiles</a></em> is in American stores now, published (and put into a <a href="http://www.aksysgames.com/2010/06/29/deathsmiles-out-in-stores-today/" rel='nofollow'>really big box</a>) by Aksys.</p>
<p>[Thanks, dirtybeefz!]</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/cave-shmup-guwange-to-be-released-worldwide-on-xbla.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alien Breed: Impact art book is kinda nasty</title>
		<link>http://gamrsrc.com/alien-breed-impact-art-book-is-kinda-nasty.html</link>
		<comments>http://gamrsrc.com/alien-breed-impact-art-book-is-kinda-nasty.html#comments</comments>
		<pubDate>Fri, 02 Jul 2010 20:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[alien breed]]></category>
		<category><![CDATA[Alien-Breed-impact]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[team-17]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[We're hard-pressed to call a book full of concept art for Alien Breed: Impact created by clearly talented artists "kinda nasty," but, well, part of it features images of gross bugs and stuff. More to the point: gross alien bug things.

If you're into ...]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/screenshots/full/alien-breed-impact-art-booklet#/0" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienbreedimpactartheaderim530px.jpg" border="1" alt="" hspace="0" vspace="0" /></a></div>
<p>We&#8217;re hard-pressed to call a book full of concept art for <em><a href="http://www.joystiq.com/game/alien-breed-impact" rel='nofollow'>Alien Breed: Impact</a></em> created by clearly talented artists &#8220;kinda nasty,&#8221; but, well, part of it features images of gross bugs and stuff. More to the point: gross <em>alien</em> bug <em>things</em>.</p>
<p>If you&#8217;re into this kinda thing, we&#8217;ve dropped the whole set of images into the gallery below.</p>
<div>
<p style="text-align: left;"><strong>Gallery: <a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/" rel='nofollow'>Alien Breed: Impact (art booklet)</a></strong></p>
<p style="text-align: center;"><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135872" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet01_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135869" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet013_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135865" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet02_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135863" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet03_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/alien-breed-impact-art-booklet/#3135862"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/abartpamphlet04_thumbnail.jpg" alt="" /><br />
</a></p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/alien-breed-impact-art-book-is-kinda-nasty.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Steampunk Halo [DIY]</title>
		<link>http://gamrsrc.com/steampunk-halo-diy.html</link>
		<comments>http://gamrsrc.com/steampunk-halo-diy.html#comments</comments>
		<pubDate>Tue, 22 Jun 2010 11:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[										
					
						
											
									
				 Master Chief...all Victorian like.				More »
				
   
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="left image500 aligncenter" src="http://cache.gawkerassets.com/assets/images/9/2010/06/500x_halohelmet.jpg" alt="Steampunk Halo" width="500" /></p>
<p>Master Chief&#8230;all Victorian like.</p>
<p>Over the course of two months, artist <a href="http://go2.wordpress.com/?id=725X1342&amp;site=hawtymcbloggy.wordpress.com&amp;url=http%3A%2F%2Fdopelgunder.deviantart.com%2F&amp;sref=http%3A%2F%2Fhawtymcbloggy.com%2F2010%2F06%2F22%2Fmaster-chief-goes-victorian-with-this-halo-steampunk-helmet%2F" rel='nofollow'>Christophe</a> worked on this steampunk version of the helmet worn by the Halo Spartan. After a series of misses, Christophe was able to use four layers of acrylic paint and PCV pipe to create the effect.</p>
<p>Oh, forgot one last material used — the awesome! I hate when I forget that. <em>Hate</em> it.</p>
<p><a href="http://hawtymcbloggy.com/2010/06/22/master-chief-goes-victorian-with-this-halo-steampunk-helmet/" rel='nofollow'>Master Chief Goes Victorian with this Halo Steampunk Helmet</a> [Hawty McBloggy]</p>
<p><!-- google_ad_section_end --></p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/steampunk-halo-diy.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>We can&#8217;t handle the cuteness of ilomilo&#8217;s &#8216;Summer&#8217; trailer</title>
		<link>http://gamrsrc.com/we-cant-handle-the-cuteness-of-ilomilos-summer-trailer.html</link>
		<comments>http://gamrsrc.com/we-cant-handle-the-cuteness-of-ilomilos-summer-trailer.html#comments</comments>
		<pubDate>Mon, 07 Jun 2010 22:35:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[ilomilo]]></category>
		<category><![CDATA[microsoft-game-studios]]></category>
		<category><![CDATA[southend]]></category>
		<category><![CDATA[SouthEnd-Interactive]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Oh, ilomilo. Even though we still have absolutely no idea what&#8217;s going on gameplay-wise, after watching this new trailer, we can&#8217;t help but fall prey to this game&#8217;s immeasurable charm. It looks like you have to move boxes around to reunite the game&#8217;s pair of roly-poly protagonists, but we&#8217;re sure there&#8217;s more to it than [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="346" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="name" value="viddlerplayer-409b4e10" /><param name="flashvars" value="autoplay=f&amp;disablebranding=f" /><param name="src" value="http://www.viddler.com/simple/409b4e10/" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="346" src="http://www.viddler.com/simple/409b4e10/" allowfullscreen="true" wmode="transparent" flashvars="autoplay=f&amp;disablebranding=f" name="viddlerplayer-409b4e10"></embed></object></div>
<p>Oh, <a href="http://www.joystiq.com/tag/ilomilo" rel='nofollow'><em>ilomilo</em></a>. Even though we still have <em>absolutely</em> no idea what&#8217;s going on gameplay-wise, after watching this new trailer, we can&#8217;t help but fall prey to this game&#8217;s immeasurable charm. It <em>looks</em> like you have to move boxes around to reunite the game&#8217;s pair of roly-poly protagonists, but we&#8217;re sure there&#8217;s more to it than that. Just like we&#8217;re sure that this trailer is cuter than a bucket of baby sea otters being cuddled by a baby panda bear, which is also being cuddled by a much larger panda bear.</p>
<p>The trailer also includes a look at the &#8220;ilomilo shuffle&#8221; minigame, which, despite its lo-fi visuals, still manages to be irresponsibly adorable. We&#8217;ll keep an eye on Swedish developer <a href="http://blog.ilomilo.com/" rel='nofollow'>Southend&#8217;s blog</a> for release details for this pretty, pretty puzzler.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/we-cant-handle-the-cuteness-of-ilomilos-summer-trailer.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trailer: Crossfire (Radiangames)</title>
		<link>http://gamrsrc.com/trailer-crossfire-radiangames.html</link>
		<comments>http://gamrsrc.com/trailer-crossfire-radiangames.html#comments</comments>
		<pubDate>Mon, 07 Jun 2010 19:12:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Crossfire]]></category>
		<category><![CDATA[Radiangames]]></category>
		<category><![CDATA[shoot em up]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[XBLIG]]></category>
		<category><![CDATA[Xbox Live Indie Games]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[
Crossfire is the second in a series of Xbox Live Indie Games arena shooters from Radiangames - the first being JoyJoy which was released recently and became a top 6 finalist in the Dream.Build.Play competition.

The trick behind Crossfire is the abil...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="280" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/uEaBHWmxtXo&amp;hl=en_GB&amp;fs=1&amp;" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="280" src="http://www.youtube.com/v/uEaBHWmxtXo&amp;hl=en_GB&amp;fs=1&amp;" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Crossfire is the second in a series of Xbox Live Indie Games arena shooters from Radiangames &#8211; the first being <a href="http://www.indiegames.com/blog/2010/03/trailer_joyjoy_radiangames.html" rel='nofollow'>JoyJoy</a> which was released recently and became a top 6 finalist in the Dream.Build.Play competition.</p>
<p>The trick behind Crossfire is the ability to warp from the top of the screen to the bottom, and vice versa, making for some extremely hectic blasting. Just watching the above trailer makes me think there is no way my brain will be able to deal with that many lazers, no matter how simple the idea is. But, you know, in a totally &#8216;I keep dying but this is still awesome&#8217; sort of way.</p>
<p>Coming later this month to XBLIG.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/trailer-crossfire-radiangames.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>God is in the new Deus Ex: Human Revolution trailer</title>
		<link>http://gamrsrc.com/god-is-in-the-new-deus-ex-human-revolution-trailer.html</link>
		<comments>http://gamrsrc.com/god-is-in-the-new-deus-ex-human-revolution-trailer.html#comments</comments>
		<pubDate>Fri, 04 Jun 2010 17:25:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Deus-Ex-3]]></category>
		<category><![CDATA[Deus-Ex-Human-Revolution]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Eidos-Interactive]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Let&#8217;s not spoil anything. Instead, let&#8217;s just say that Square Enix&#8217;s CGI work for Deus Ex: Human Revolution is really paying off. You should watch the trailer above right now. And then watch it again. Now that you&#8217;ve done that, we&#8217;ve got some actual news: It looks like Deus Ex: Human Revolution has been confirmed [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500&gt;&lt;br /&gt; &lt;span  name=" height="100" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><embed type="application/x-shockwave-flash" width="500&gt;&lt;br /&gt; &lt;span  name=" height="100"></embed></object> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="346" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="name" value="viddler_a66bfabf" /><param name="src" value="http://www.viddler.com/simple/a66bfabf/" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="346" src="http://www.viddler.com/simple/a66bfabf/" allowfullscreen="true" wmode="transparent" name="viddler_a66bfabf"></embed></object></div>
<p>Let&#8217;s not spoil anything. Instead, let&#8217;s just say that <a href="http://www.joystiq.com/2009/11/24/square-enix-doing-cg-cinematics-for-deus-ex-3-interested-in-thief-4/" rel='nofollow'>Square Enix&#8217;s CGI work</a> for <em>Deus Ex: Human Revolution</em> is really paying off. You should watch the trailer above right now. And then watch it again.</p>
<p>Now that you&#8217;ve done that, we&#8217;ve got some actual news: It looks like <em><a href="http://joystiq.com/tag/deus-ex-human-revolution" rel='nofollow'><em>Deus Ex: Human Revolution</em></a></em> has been confirmed for Xbox 360, PlayStation 3 and PC. The game will be released in 2011, and is now available for pre-order from the usual suspects.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/god-is-in-the-new-deus-ex-human-revolution-trailer.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sweet Jesus, look at these Gears of War 3 shots</title>
		<link>http://gamrsrc.com/sweet-jesus-look-at-these-gears-of-war-3-shots.html</link>
		<comments>http://gamrsrc.com/sweet-jesus-look-at-these-gears-of-war-3-shots.html#comments</comments>
		<pubDate>Thu, 03 Jun 2010 11:20:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Gears 3]]></category>
		<category><![CDATA[Gears Of War]]></category>
		<category><![CDATA[Gears of War 3]]></category>
		<category><![CDATA[screenshots]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Game Informer continues to melt my face off with its Gears of War 3 coverage, now having posted a massive gallery of screenshots and concept art from Epic&#8217;s upcoming third-person shooter. Unsurprisingly, it looks incredible&#8230; but if it&#8217;s so unsurprising, what&#8217;s up with me having to pick my jaw up off of the floor? The [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://bulk2.destructoid.com/ul/175358-gears3.jpg" border="0" alt="Sweet Jesus, look at these Gears of War 3 shots screenshot" width="468" /></p>
<p><em>Game Informer</em> continues to melt my face off with its <em>Gears of War 3</em> coverage, now <a href="http://gameinformer.com/b/features/archive/2010/06/02/gears-of-war-3-art-and-screen-gallery.aspx" rel='nofollow'>having posted a massive gallery</a> of screenshots and concept art from Epic&#8217;s upcoming third-person shooter. Unsurprisingly, it looks incredible&#8230; but if it&#8217;s so unsurprising, what&#8217;s up with me having to pick my jaw up off of the floor?</p>
<p>The shots show off a bunch of new in-game stuff, including what appears to be a standing kick melee attack, mounted guns, and images of newcomers Anya Stroud and Jace Stratton in action. <em>Game Informer</em>&#8216;s most recent issue features the Xbox 360 game on its cover, and all throughout May and right into June it&#8217;s been dropping a ton of info on the title. In case these 50+ images aren&#8217;t doing it for you, check out its <a href="http://gameinformer.com/mag/gearsofwar3.aspx" rel='nofollow'><em>Gears of War 3</em> page</a>.</p>
<p>I hope to get my hands on the game at E3, <a href="http://twitter.com/SouljaBoy/statuses/15273922108" rel='nofollow'>presumably before Soulja Boy does</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/sweet-jesus-look-at-these-gears-of-war-3-shots.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Preview: Super Meat Boy (Team Meat)</title>
		<link>http://gamrsrc.com/preview-super-meat-boy-team-meat.html</link>
		<comments>http://gamrsrc.com/preview-super-meat-boy-team-meat.html#comments</comments>
		<pubDate>Sun, 09 May 2010 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[game play]]></category>
		<category><![CDATA[meat boy]]></category>
		<category><![CDATA[super meat boy]]></category>
		<category><![CDATA[team meat]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<category><![CDATA[xboxlivearcade]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Caution: loud music. Here&#8217;s a preview clip of Super Meat Boy in action, showing bits and pieces of the new levels designed for Team Meat&#8217;s upcoming XBLA platformer (also for Windows, Mac and WiiWare). I&#8217;m guessing that the video was made to convince voters to pick their game for a GTTV feature, so we will [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube-nocookie.com/v/e8x9H93QZew&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;hd=1" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube-nocookie.com/v/e8x9H93QZew&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;hd=1" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p><em>Caution: loud music.</em></p>
<p>Here&#8217;s a <a href="http://www.youtube.com/watch?v=e8x9H93QZew" rel='nofollow'>preview clip</a> of Super Meat Boy in action, showing bits and pieces of the new levels designed for Team Meat&#8217;s upcoming XBLA platformer (also for Windows, Mac and WiiWare). I&#8217;m guessing that the video was made to convince voters to pick their game for a <a href="http://www.gametrailers.com/dewmocracy.php" rel='nofollow'>GTTV feature</a>, so we will see if their ploy really worked when the episode airs this May 28th.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/preview-super-meat-boy-team-meat.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ilomilo: Southend&#039;s gorgeous storybook platformer for Xbox Live</title>
		<link>http://gamrsrc.com/ilomilo-southends-gorgeous-storybook-platformer-for-xbox-live.html</link>
		<comments>http://gamrsrc.com/ilomilo-southends-gorgeous-storybook-platformer-for-xbox-live.html#comments</comments>
		<pubDate>Fri, 30 Apr 2010 16:57:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[ilomilo]]></category>
		<category><![CDATA[southend]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Sometimes all you need is 74 seconds to convince the world that they&#8217;ll want your game, as Sweden&#8217;s Southend have just proved with their debut trailer for upcoming Xbox Live Arcade title ilomilo. Tick the checkboxes: tiny, innocent fantasy world, puzzling gameplay on the order of underappreciated original PlayStation game Kula World/Roll Away, and I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/oKL6-0Jg3MI&amp;hl=en&amp;fs=1&amp;rel=0&amp;showinfo=0&amp;autoplay=0&amp;ap=%2526fmt%3D18" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="385" src="http://www.youtube.com/v/oKL6-0Jg3MI&amp;hl=en&amp;fs=1&amp;rel=0&amp;showinfo=0&amp;autoplay=0&amp;ap=%2526fmt%3D18" allowfullscreen="true" wmode="transparent"></embed></object></p>
<p>Sometimes all you need is 74 seconds to convince the world that they&#8217;ll want your game, as Sweden&#8217;s <a href="http://southend.se/" rel='nofollow'>Southend</a> have just proved with their debut trailer for upcoming Xbox Live Arcade title <em><a href="http://blog.ilomilo.com/" rel='nofollow'>ilomilo</a></em>.</p>
<p>Tick the checkboxes: tiny, innocent fantasy world, puzzling gameplay on the order of underappreciated original PlayStation game <em><a href="http://en.wikipedia.org/wiki/Kula_World" rel='nofollow'>Kula World/Roll Away</a></em>, and I&#8217;m pretty sure I already want a toy of that floppy-eared flying dog.</p>
<p><img src="http://feeds.feedburner.com/~r/boingboing/offworld/~4/MIJz0mggF4E" alt="" width="1" height="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/ilomilo-southends-gorgeous-storybook-platformer-for-xbox-live.html/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Spider-Man: Shattered Dimensions reveals &#8216;Amazing&#8217; and &#8216;Noir&#8217; settings</title>
		<link>http://gamrsrc.com/spider-man-shattered-dimensions-reveals-amazing-and-noir-settings.html</link>
		<comments>http://gamrsrc.com/spider-man-shattered-dimensions-reveals-amazing-and-noir-settings.html#comments</comments>
		<pubDate>Tue, 30 Mar 2010 19:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[beenox]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[spider-man]]></category>
		<category><![CDATA[spider-man-shattered-dimensions]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[You know, it&#8217;s kind of depressingly easy to win nerds over. Take, for instance, the debut trailer for Spider-Man: Shattered Dimensions just after the break. With just a few moving images of &#8220;noir&#8221; Spider-Man in action, our mild curiosity about the game from the company that most recently ported Transformers: Revenge of the Fallen to [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.gamespot.com/ps3/action/spidermanshattereddimensions/video/6254371?hd=1" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/noirspidey.jpg" border="1" alt="" hspace="0" vspace="4" /></a></div>
<p>You know, it&#8217;s kind of depressingly easy to win nerds over. Take, for instance, the debut trailer for <em><a href="http://www.joystiq.com/tag/spider-man-shattered-memories" rel='nofollow'>Spider-Man: Shattered Dimensions</a> </em>just after the break. With just a few moving images of &#8220;noir&#8221; Spider-Man in action, our mild curiosity about the game from <a href="http://www.joystiq.com/tag/beenox" rel='nofollow'>the company</a> that most recently ported <em>Transformers: Revenge of the Fallen</em> to Windows transformed to rubbing $60 on our computer monitors, hoping to coax the game into reality. We really are that easy. Come, drool with us on <a href="http://www.gamespot.com/xbox360/action/spidermanshattereddimensions/news.html?sid=6254383&amp;tag=topslot;title;1&amp;mode=previews" rel='nofollow'>this Gamespot preview</a> of the game (scripted by <em>She-Hulk/Amazing Spider-Man </em>author Dan Slott).</p>
<p>But wait, there are still two more &#8220;dimensions&#8221; to be shown, other than &#8220;Noir&#8221; and the classic setting of &#8220;Amazing.&#8221; We look forward to finding just how much more we can pine for a game from the guys who made <em>Bee Movie: The Game</em>.</p>
<p>Also, is that first-person swinging? WHAT?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/spider-man-shattered-dimensions-reveals-amazing-and-noir-settings.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

