<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Gamr Src &#187; Music</title>
	<atom:link href="http://gamrsrc.com/category/music/feed" rel="self" type="application/rss+xml" />
	<link>http://gamrsrc.com</link>
	<description>Gaming News &#38; Gaming Culture from the Source</description>
	<lastBuildDate>Wed, 20 Oct 2010 13:35:48 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Chiptune documentary &#8216;Reformat the Planet&#8217; on DVD August 24</title>
		<link>http://gamrsrc.com/chiptune-documentary-reformat-the-planet-on-dvd-august-24.html</link>
		<comments>http://gamrsrc.com/chiptune-documentary-reformat-the-planet-on-dvd-august-24.html#comments</comments>
		<pubDate>Thu, 12 Aug 2010 15:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[2-Player-Productions]]></category>
		<category><![CDATA[Blip-Festival]]></category>
		<category><![CDATA[chiptunes]]></category>
		<category><![CDATA[DVD]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[Reformat-the-Planet]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Reformat the Planet is a documentary by 2 Player Productions about the 2006 Blip Festival and the artists who helped put it together (and then played a bunch of amazing chip music on stage), including Nullsleep, Glomag, Bit Shifter, Hally, Anamanaguchi, and more. 2PP just announced the date for the long-awaited DVD release: August 24. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2010/08/12/chiptune-documentary-reformat-the-planet-on-dvd-august-24/" rel='nofollow'><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/rtpbundle812.jpg" border="0" alt="" hspace="0" vspace="0" /></a><em>Reformat the Planet</em> is a documentary by 2 Player Productions about the <a href="http://www.blipfestival.org/2006/" rel='nofollow'>2006 Blip Festival</a> and the artists who helped put it together (and then played a bunch of amazing chip music on stage), including Nullsleep, Glomag, Bit Shifter, Hally, Anamanaguchi, and more. 2PP just announced the date for the long-awaited DVD release: August 24.</p>
<p>The two-disc package includes the original movie, as well as a &#8220;Reformat the Planet 1.5&#8243; featurette that follows up with the next couple of years of the New York chiptune scene (a clip of that can be found after the break). The discs also have music videos and songs from some of the included artists.</p>
<p>In addition, 2PP partnered with <a href="http://fangamer.net/products/" rel='nofollow'>Fangamer</a> to create some lovely <a href="http://fangamer.net/products/rtp-dvd" rel='nofollow'>merchandise</a> that can be purchased in bundles with the DVD. If you want to look like a person who knows a lot about music made with Game Boys, you can buy a shirt, square buttons (how is this possible?), a poster, and Blip Festival DVDs and CDs. Then you can watch the movie and <em>actually</em> know a lot about it!</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/chiptune-documentary-reformat-the-planet-on-dvd-august-24.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Mindblowing Stop-Motion Lego Homage to Games [WoW]</title>
		<link>http://gamrsrc.com/a-mindblowing-stop-motion-lego-homage-to-games-wow.html</link>
		<comments>http://gamrsrc.com/a-mindblowing-stop-motion-lego-homage-to-games-wow.html#comments</comments>
		<pubDate>Mon, 24 Aug 2009 01:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[8-Bit]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Lego]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Rymdreglage]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[&#8220;8-Bit Trip,&#8221; according to its Swedish creators took 1,500 hours to animate. They pay respect to everything from International Karate on a tape drive to Tetris on the NES, with Pong and Pac-Man in between. The music was written by Daniel Larsson and the animation was done by Tomas Redigh, of the Swedish electronica duo [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="502" height="309" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/4qsWFFuYZYI&amp;hl=en&amp;fs=1&amp;fmt=22" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="502" height="309" src="http://www.youtube.com/v/4qsWFFuYZYI&amp;hl=en&amp;fs=1&amp;fmt=22" allowfullscreen="true" wmode="transparent"></embed></object> &#8220;8-Bit Trip,&#8221; according to its Swedish creators took 1,500 hours to animate. They pay respect to everything from International Karate on a tape drive to Tetris on the NES, with Pong and Pac-Man in between.</p>
<p>The music was written by Daniel Larsson and the animation was done by Tomas Redigh, of the Swedish electronica duo <a href="http://www.rymdreglage.se/" rel='nofollow'>Rymdreglage</a>.<br />
<a href="http://www.youtube.com/watch?v=4qsWFFuYZYI"><br />
8-Bit Trip</a> [YouTube]</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/a-mindblowing-stop-motion-lego-homage-to-games-wow.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Becomes An 8-Bit Synthesiser [IPhone]</title>
		<link>http://gamrsrc.com/iphone-becomes-an-8-bit-synthesiser-iphone.html</link>
		<comments>http://gamrsrc.com/iphone-becomes-an-8-bit-synthesiser-iphone.html#comments</comments>
		<pubDate>Sat, 23 May 2009 04:30:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[8bitone]]></category>
		<category><![CDATA[chiptunes]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[So iPhone games have, to date, been largely disappointing. Let&#8217;s forget iPhone games for a minute, then, at look at an iPhone synth that lets you create your own 8-bit soundtracks. This is 8bitone, by Japanese devs Yudo, and it lets you arrange your own chiptune soundtracks on the fly. It&#8217;s not a professional solution, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/8bitone.jpg" alt="" width="804" height="300" />So iPhone games have, to date, been largely disappointing. Let&#8217;s forget iPhone games for a minute, then, at look at an iPhone synth that lets you create your own 8-bit soundtracks.</p>
<p>This is 8bitone, by Japanese devs Yudo, and it lets you arrange your own chiptune soundtracks on the fly. It&#8217;s not a professional solution, of course, but hey, it&#8217;s a program for your phone. And for that, it looks pretty good.</p>
<p>It&#8217;ll be available on the App Store in June, but you can check out a preview in the clip below.</p>
<p><object width="502" height="309" data="http://www.youtube.com/v/rzlWaY8hh_Y&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/rzlWaY8hh_Y&amp;hl=en&amp;fs=1&amp;fmt=22" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /></object></p>
<p><a href="http://www.yudo.jp/en/music/eightbitone" rel='nofollow'>8Bitone</a> [via <a href="http://www.gamesetwatch.com/2009/05/yudo_releasing_8bitone_synthes.php" rel='nofollow'>GSW</a>]</p>
<p><img src="http://feeds2.feedburner.com/~r/kotaku/full/~4/EOJx8VkQxc0" alt="" width="1" height="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/iphone-becomes-an-8-bit-synthesiser-iphone.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Your Bit.Trip:Core chiptune guest star: Bubblyfish</title>
		<link>http://gamrsrc.com/your-bittripcore-chiptune-guest-star-bubblyfish.html</link>
		<comments>http://gamrsrc.com/your-bittripcore-chiptune-guest-star-bubblyfish.html#comments</comments>
		<pubDate>Wed, 20 May 2009 15:02:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Bubblyfish]]></category>
		<category><![CDATA[Haeyoung Kim]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[
Bit.Trip creators Gaijin Games have just let slip that NYC chiptune star Haeyoung 'Bubblyfish' Kim will be bookending their latest WiiWare rhythm-pong game, Core, doing the same title- and end-screen musical duties that Bitshifter did for their debut...]]></description>
			<content:encoded><![CDATA[<p><object width="550" height="329" data="http://www.youtube.com/v/1OPG9TuiNRU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/1OPG9TuiNRU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /></object></p>
<p><em>Bit.Trip</em> creators Gaijin Games have <a href="http://www.gaijingames.com/?p=441" rel='nofollow'>just let slip</a> that NYC chiptune star Haeyoung &#8216;<a href="http://www.bubblyfish.com/" rel='nofollow'>Bubblyfish</a>&#8216; Kim will be bookending their latest WiiWare rhythm-pong game, <a href="http://www.offworld.com/2009/05/beam-rider-the-latest-look-at.html#previouspost" rel='nofollow'><em>Core</em></a>, doing the same title- and end-screen musical duties that <a href="http://bit.shifter.net/" rel='nofollow'>Bitshifter</a> did for their debut game <a href="http://www.offworld.com/2009/03/bittrip-beats-wiiware-touchdow.html" rel='nofollow'><em>Beat</em></a>.</p>
<p>Above: my video of Bubblyfish performing at Kokoromi&#8217;s 2007 Gamma256 show in Montreal &#8212; give it a minute or so to really <em>hot up</em>. To hear more, see Kim&#8217;s <a href="http://www.bubblyfish.com/" rel='nofollow'>home page</a> and <a href="http://www.myspace.com/bubblyfishmusic" rel='nofollow'>MySpace</a>, and BBTV&#8217;s <a href="http://www.offworld.com/2008/12/bbtv-bubblyfish-at-blip-festiv.html" rel='nofollow'>BlipFest 2008 coverage and interview</a>.</p>
<p><a href="http://www.gaijingames.com/?p=441" rel='nofollow'>Special Guest Star for BIT.TRIP CORE!</a> [Gaijin Games]</p>
<p><img src="http://feeds2.feedburner.com/~r/boingboing/offworld/~4/RVbJ_kNrP2U" alt="" width="1" height="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/your-bittripcore-chiptune-guest-star-bubblyfish.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Secret Of Monkey Island Coming To Xbox 360</title>
		<link>http://gamrsrc.com/the-secret-of-monkey-island-coming-to-xbox-360.html</link>
		<comments>http://gamrsrc.com/the-secret-of-monkey-island-coming-to-xbox-360.html#comments</comments>
		<pubDate>Wed, 20 May 2009 11:35:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://gamrsrc.com/?p=205</guid>
		<description><![CDATA[Yes, it&#8217;s been an awfully long time, but it appears that The Secret Of Monkey Island is coming back, and to the Xbox 360. The German USK rating board has revealed that The Secret Of Monkey Island &#8211; Special Edition is on its way. This was the very original Monkey Island game, from all the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" title="Monkey Island Title" src="http://www.gamespite.net/img/wiki/games/monkeyisland_1.jpg" alt="" width="500" height="375" /></p>
<p>Yes, it&#8217;s been an awfully long time, but it appears that The Secret Of Monkey Island is coming back, and to the Xbox 360.</p>
<p>The German USK rating board has revealed that The Secret Of Monkey Island &#8211; Special Edition is on its way. This was the very original Monkey Island game, from all the way back in 1990. As for what makes it a <em>Special Edition</em> is currently unknown &#8212; could they be re-doing the graphics? Could the game possibly have a voice cast?</p>
<p>The rating suggests that Activision might have some involvement in the project, but most likely this is simply Activision Europe rating the title for LucasArts, as they are the European publishing arm that LucasArts use. We can only assume this is an Xbox Live Arcade title, but there is a slim chance that this is a retail retelling of the original too.</p>
<p style="text-align: center;"><img class="aligncenter" title="Monkey Island Pirates" src="http://www.gamespite.net/img/wiki/games/monkeyisland_2.jpg" alt="" width="500" height="270" /></p>
<p>Source: German USK Rating Board. From: [<a rel="external nofollow" href="http://www.gamerbytes.com/" rel='nofollow'>GamerBytes</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/the-secret-of-monkey-island-coming-to-xbox-360.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gimme Indie Game: the hidden depths of Adam Atomic&#8217;s Fathom (with bonus MP3!)</title>
		<link>http://gamrsrc.com/gimme-indie-game-the-hidden-depths-of-adam-atomics-fathom-with-bonus-mp3.html</link>
		<comments>http://gamrsrc.com/gimme-indie-game-the-hidden-depths-of-adam-atomics-fathom-with-bonus-mp3.html#comments</comments>
		<pubDate>Mon, 18 May 2009 21:26:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[fathom]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[mp3]]></category>
		<category><![CDATA[platformer]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Like a number of the "less said, the better" indie games in recent months (see also: Gravity Bone, etc.), the best thing Adam 'Atomic' Saltsman's just-released web game Fathom has going for it is the one secret that it would be a letdown to reveal befo...]]></description>
			<content:encoded><![CDATA[<p><span><img src="http://www.offworld.com/oimages/fathom.gif" alt="fathom.gif" width="550" height="550" /></span>Like a number of the &#8220;less said, the better&#8221; indie games in recent months (see also: <a href="http://www.offworld.com/2009/01/gimme-indie-game-gravity-bone.html" rel='nofollow'><em>Gravity Bone</em></a>, etc.), the best thing Adam &#8216;<a href="http://adamatomic.com/" rel='nofollow'>Atomic</a>&#8216; Saltsman&#8217;s just-released web game <a href="http://adamatomic.com/fathom/" rel='nofollow' rel='nofollow'><em>Fathom</em></a> has going for it is the one secret that it would be a letdown to reveal before you&#8217;d even had a chance to play.</p>
<p>Suffice it to say: there&#8217;s considerable serenity packed deep within its outwardly militant core (a core guarded by, as you&#8217;ll see, this decade&#8217;s best flower-pot-security-bots), and a disquieting ending that its creator assures me shouldn&#8217;t sink my heart as much as it does.</p>
<p>If Saltsman&#8217;s name rings a bell it&#8217;s because &#8212; along with collaborators Infinite Ammo and Flashbang &#8212; he had a hand in designing recent Blurst release <a href="http://www.offworld.com/2009/05/gimme-indie-game-the-depth-def.html" rel='nofollow'><em>Paper Moon</em></a>, as well as physics grappler <a href="http://www.adamatomic.com/gravity" rel='nofollow'><em>Gravity Hook</em></a>, the <a href="http://www.offworld.com/2009/03/praise-dobbs-dr-dobbs-customiz.html" rel='nofollow'>recently mentioned</a> Dr. Dobbs promotional game, and the iPhone&#8217;s original word game best-seller <a href="http://www.semisecretsoftware.com/wurdle" rel='nofollow'><em>Wurdle</em></a>.</p>
<p>Saltsman&#8217;s pixels are effortlessly charming, his underlying concept &#8212; once you &#8220;get it&#8221; &#8212; is genuinely quite brilliant (here&#8217;s a hint, if you find yourself a little lost in the dark: the things around you? They&#8217;re trying to tell you something), and the game&#8217;s chiptune-prog score by Danny &#8216;<a href="http://www.offworld.com/www.dbsoundworks.com/" rel='nofollow' rel='nofollow'>dB Soundworks</a>&#8216; Baranowsky (<a href="http://www.offworld.com/2009/03/listen-db-soundworks-blush-sou.html" rel='nofollow'>previously featured</a> for his work on Flashbang&#8217;s <em>Blush</em>) works perfectly in concert with the rest to make a fantastic, thoughtful short-story of a game.</p>
<p>As a bonus, Saltsman and dB have given Offworld an exclusive track from <em>Fathom</em>&#8216;s soundtrack, &#8220;Boss of Doooooom&#8221;, which you&#8217;ll recognize from the struggle pictured above. Stream it below, or <a href="http://www.offworld.com/ofiles/danny_B_-_Fathom_-_Boss_of_Doooooom.mp3" rel='nofollow'>download directly here</a>.</p>
<p><a href="http://adamatomic.com/fathom/" rel='nofollow' rel='nofollow'><em>Fathom</em></a> [Adam Atomic, <a href="http://www.offworld.com/www.dbsoundworks.com/" rel='nofollow' rel='nofollow'>dB Soundworks</a>]</p>
<p><img src="http://feeds2.feedburner.com/~r/boingboing/offworld/~4/J3YOPCnCdjg" alt="" width="1" height="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/gimme-indie-game-the-hidden-depths-of-adam-atomics-fathom-with-bonus-mp3.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.offworld.com/ofiles/danny_B_-_Fathom_-_Boss_of_Doooooom.mp3" length="7043743" type="audio/mpeg" />
		</item>
		<item>
		<title>Guitar Hero 5 Brings New Look, New Features, And New Bands [Activision]</title>
		<link>http://gamrsrc.com/guitar-hero-5-brings-new-look-new-features-and-new-bands-activision.html</link>
		<comments>http://gamrsrc.com/guitar-hero-5-brings-new-look-new-features-and-new-bands-activision.html#comments</comments>
		<pubDate>Mon, 18 May 2009 14:20:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Guitar Hero 5]]></category>
		<category><![CDATA[Neversoft]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/gh5.jpg" width="804" height="452" style="display:block;float:none"> Determined to deliver more than just another band game sequel, Neversoft gives <a title="Click here to read more posts tagged GUITAR HERO 5" href="http://kotaku.com/tag/guitar-hero-5/">Guitar Hero 5</a> a brand new look, innovative new features, and introduces more than 25 new artists to the rhythm game genre.</p> <p>More than 25 new artists means that we'll find at least 26 songs we've never played before included on the disc for Guitar Hero 5, which will feature master tracks from 85 of the "hottest bands of today and the biggest classic acts". Such distinctions are of course open to opinion, but Activision lists Kings of Leon, The Rolling Stones, The White Stripes, Santana, Vampire Weekend, Tom Petty, Johnny Cash, and Bob Dylan. All of those, plus you'll be able to import all of your Guitar Hero World Tour tracks, because if you couldn't there would be a riot.</p> <p>Most of those names we already heard in <a href="http://kotaku.com/5256619/guitar-hero-5-four-of-anything">Crecente's story on Friday</a>, which also discussed the ability to play any combination of instruments, the drop-in play, and the new Rockfest multiplayer mode.</p> <p>Other new features include a new Guitar Hero Music Studio revamped for accessibility; Band Moments, in which groups are rewarded for performing special note groups together; and song challenges, which task players to perform songs in certain ways.</p> <p>As for the new art style, I can't say much for it with only two screenshots to go by. Judging from the screen at the top of this post, however, I'd say it's certainly a nice deviation from what we've already seen.<br /> <img src="http://cache.gawker.com/assets/images/kotaku/2009/05/gh52.jpg" width="804" height="452" style="display:block;float:none"></p> <br style="clear:both">
<br style="clear:both">
<a href="http://ads.pheedo.com/click.phdo?s=c33986efe60e5b712aeda3e97548c8db&#38;p=1"><img alt="" style="border:0" border="0" src="http://ads.pheedo.com/img.phdo?s=c33986efe60e5b712aeda3e97548c8db&#38;p=1"></a><div>
<a href="http://feeds.gawker.com/~ff/kotaku/full?a=PaXJ_LGdLpw:8iSwOiYH5kg:yIl2AUoC8zA"><img src="http://feeds2.feedburner.com/~ff/kotaku/full?d=yIl2AUoC8zA" border="0"></a> <a href="http://feeds.gawker.com/~ff/kotaku/full?a=PaXJ_LGdLpw:8iSwOiYH5kg:H0mrP-F8Qgo"><img src="http://feeds2.feedburner.com/~ff/kotaku/full?d=H0mrP-F8Qgo" border="0"></a> <a href="http://feeds.gawker.com/~ff/kotaku/full?a=PaXJ_LGdLpw:8iSwOiYH5kg:D7DqB2pKExk"><img src="http://feeds2.feedburner.com/~ff/kotaku/full?i=PaXJ_LGdLpw:8iSwOiYH5kg:D7DqB2pKExk" border="0"></a> <a href="http://feeds.gawker.com/~ff/kotaku/full?a=PaXJ_LGdLpw:8iSwOiYH5kg:V_sGLiPBpWU"><img src="http://feeds2.feedburner.com/~ff/kotaku/full?i=PaXJ_LGdLpw:8iSwOiYH5kg:V_sGLiPBpWU" border="0"></a>
</div><img src="http://feeds2.feedburner.com/~r/kotaku/full/~4/PaXJ_LGdLpw" height="1" width="1">]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/gh5.jpg" alt="" width="804" height="452" /> Determined to deliver more than just another band game sequel, Neversoft gives <a title="Click here to read more posts tagged GUITAR HERO 5" href="http://kotaku.com/tag/guitar-hero-5/" rel='nofollow'>Guitar Hero 5</a> a brand new look, innovative new features, and introduces more than 25 new artists to the rhythm game genre.</p>
<p>More than 25 new artists means that we&#8217;ll find at least 26 songs we&#8217;ve never played before included on the disc for Guitar Hero 5, which will feature master tracks from 85 of the &#8220;hottest bands of today and the biggest classic acts&#8221;. Such distinctions are of course open to opinion, but Activision lists Kings of Leon, The Rolling Stones, The White Stripes, Santana, Vampire Weekend, Tom Petty, Johnny Cash, and Bob Dylan. All of those, plus you&#8217;ll be able to import all of your Guitar Hero World Tour tracks, because if you couldn&#8217;t there would be a riot.</p>
<p>Most of those names we already heard in <a href="http://kotaku.com/5256619/guitar-hero-5-four-of-anything" rel='nofollow'>Crecente&#8217;s story on Friday</a>, which also discussed the ability to play any combination of instruments, the drop-in play, and the new Rockfest multiplayer mode.</p>
<p>Other new features include a new Guitar Hero Music Studio revamped for accessibility; Band Moments, in which groups are rewarded for performing special note groups together; and song challenges, which task players to perform songs in certain ways.</p>
<p>As for the new art style, I can&#8217;t say much for it with only two screenshots to go by. Judging from the screen at the top of this post, however, I&#8217;d say it&#8217;s certainly a nice deviation from what we&#8217;ve already seen.<br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/05/gh52.jpg" alt="" width="804" height="452" /></p>
<p><a href="http://ads.pheedo.com/click.phdo?s=c33986efe60e5b712aeda3e97548c8db&amp;p=1"><br />
</a></p>
<p><img src="http://feeds2.feedburner.com/~r/kotaku/full/~4/PaXJ_LGdLpw" alt="" width="1" height="1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://gamrsrc.com/guitar-hero-5-brings-new-look-new-features-and-new-bands-activision.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

