Archive for the ‘Indie’ Category

I love watching pre-IGF deadline trailers – these clips usually showcase games that are already in an advanced stage of development (fully working, usually playable) and are ready to be shown to the public.

The Swapper was famously previewed by Bri…

I’ll not apologise for posting another Minecraft video. Because it’s a thing of joy. Interrupting yet another late night playing the game (tonight I’m laying some nice flooring upstairs in my house, and checking out some newly discovered caves for much needed iron) was an email pointing us toward something that at least equals this [...]

While not exactly about playing games (this is more for the making of games) the launch of Unity 3, the third iteration of the free-to-use game engine, has me excited. Of all the game-making tools out there, Unity is the one I’ve spent the most time with, and it was actually responsible for the RPS [...]

A Minecraft player with great ambition and loads of spare time is building a 1:1 replica model of Star Trek: The Next Generation's massive flagship vessel, the Enterprise D—and he needs some hel…

Seeing as how you’re reading this website at this specific time of day, I have to imagine you have — at one point or another — imagined what it’d be like to create a game from scratch; we’ve all been there. Markus Persson, the gentleman best known for Minecraft, can help with that. You see, [...]

A complete set of video presentations from No More Sweden 2010 held earlier this month are now available to watch online, featuring talks by developers like Crayon Physics creator Petri Purho, Bernhard Schulenberg (designer of Where is My Heart?), and Andreas Zecher (Understanding Games) among others. The list of recorded presentations that can be viewed [...]

Lewis, when marching into the purely-conceptual RPS office to deliver his beautiful Bargain Bucket also brings news that Introversion have made their source code for Darwinia and Multiwinia available. For thirty quid at the Introversion store you gain access to the full source code to nose at and mod to your heart’s delight, the ability [...]

If you need money to bring your indie game concept to life, and you don’t want to enter Activision’s design contest, you now have another alternative: The Indie Fund, created by a team of established indie devs, is soliciting applications. To apply, you need a playable prototype, a video and, you know, a cool game. [...]

Continuing the Game Developers Conference 2010 free video lecture series, organizers have debuted the ‘Indie Gamemaker Rant’ from the 2010 Independent Games Summit, also adding multiple new site navigation features. The new lecture, highly rated by GDC attendees, is part of a free update published at the GDC Vault website, and features video technology that [...]

Finally, I can show off what’s been keeping me so preoccupied for the past week (and all morning as well!), as we announce the opening of the 2011 Independent Games Festival and explain all the changes we’ve prepared for its 13th year. Chief amongst those is the addition of a new category for iPhone/iPad, DS, [...]