Archive for the ‘Indie’ Category

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As Steam shows no signs of slowing its dominance of digital distribution for PC (and Mac!), it’s only natural that more niche services would arise; not really to oppose, but to compliment Valve’s service. Enter Desura, a distribution platform similar to Steam, save for one important aspect: It’s focused on independent [...]

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Indie developer Derek Yu’s Spelunky is making the platform leap from PC to Xbox Live Arcade some time this year, a release date we’re starting to believe courtesy of a quartet of new screen shots.
The procedurally generated action adventure platformer—not to be confused with Spelunker HD for PlayStation Network—which Yu describes [...]

Independent game stars like World Of Goo’s creators, Braid’s Jonathan Blow and Flower’s Kellee Santiago have revealed Indie Fund, an ‘angel’-style funding source for indie game makers.
According to the Fund’s official website, “Indie Fund is a brand new funding source for independent developers, created by a group of successful indies looking to encourage the [...]

During my visit to Singapore last month to meet IGF finalists Ratloop Asia (creators of Rocketbirds: Revolution!), I had a chance to speak to Hampa from Nabi Studios about their upcoming WiiWare version of Toribash. We talked about a couple of things, mainly on the subject of Toribash WiiWare and upcoming features for the Windows, [...]

The mind, body and soul of Savygamer tells me that, after recently mentioning it would become Freeware, the Spirit Engine 2 has been released in the format. It’s a bit of a shame, in some ways – it’s a critically celebrated indie-game which never managed to find a proper audience, for a number of reasons. [...]

[Originally published on Mod DB, these interviews from Leo Jaitley of Dejobaan Games explores the neat nooks and crannies in indie gaming. This week the spotlight's on Rob Jagnow, founder and CEO of Lazy 8 Studios.]
What do Lazy 8 Studios of San Francisco, CA and Dejobaan Games of Watertown, MA have in common? Both studios [...]

Speaking to CVG, Darwinia+ developer Introversion spoke to the differences between Xbox Live Arcade and PSN, as well as the realities of game development. Regarding why Darwinia+ is an XBLA exclusive, Introversion’s Mark Morris noted that independent developers “have to go with whatever [they're] offered,” though he’d like to see the game on both platforms. [...]

[Originally published on Mod DB, these interviews from Leo Jaitley of Dejobaan Games explores the neat nooks and crannies in indie gaming. First up is a chat with Cliff Harris, developer and founder of the UK-based one-man company Positech Games.]
This is the face of a British indie game developer. Examine it. Imagine your hands caressing [...]

Are you ever curious about what the future of video gaming is going to look like? Perhaps you envision a world where young people control the actions of prison inmates remotely, as they compete in a gruesome deathmatch? Or maybe it’s world where games that are played with the hands are curtly dismissed as “baby [...]

The first official trailer for Tyler Glaiel and Jon Schubbe’s Closure is out, a puzzle platformer that is scheduled to be released for both Windows and Mac platforms sometime in 2011. An IndieCade Gameplay Innovation award winner and a PAX 10 showcase selection, Closure is also an IGF finalist in the Excellence in Audio, Technical and Nuovo Award categories this year.

Closure: PAX demo