Archive for the ‘Gaming News’ Category

In an announcement perhaps meant to obliterate the definition of “Valve Time,” the publisher announced that Alien Swarm has been rebuilt in Source Engine and will be released — for free, no less — tomorrow, Monday, July 19. The team that originally …

window.google_analytics_uacct = “UA-2281360-3″; I won’t pretend to know much about the toy/figurine scene other than what I catch briefly over at Tomopop, but I think that even with my limited background in the field I can comfortably say that this Celsius Aran figure by Dave Quiles is amazing. Collectors of such things, can we agree [...]

Here are some fresh screenshots for Platinum Games’ superb looking Vanquish. Either these have been touched up like crazy, or Platinum has done some amazing work over the past few weeks, because the new images look absolutely stunning. 

window.google_analytics_uacct = “UA-2281360-3″; Google has “secretly” invested an undisclosed amount of money (estimated to be between $100 million and $200 million) in virtual Ville creator Zynga Games, TechCrunch claims. Why would one highly profitable company dump such a large amount of duckets into another successful company’s coffers? TechCrunch believes that it’s part of a strategy [...]

window.google_analytics_uacct = “UA-2281360-3″; Lewis, when marching into the purely-conceptual RPS office to deliver his beautiful Bargain Bucket also brings news that Introversion have made their source code for Darwinia and Multiwinia available. For thirty quid at the Introversion store you gain access to the full source code to nose at and mod to your heart’s [...]

Cave, famous for its insane bullet hell shmups, is taking full advantage of the reduced risk of self-publishing downloadable games. Following the worldwide iPhone release of Espgaluda II, Cave’s Makoto Asada announced that the company is planning to release the 1999 shmup Guwange on Xbox Live Arcade worldwide. In a separate post, Asada showed some [...]

If you need money to bring your indie game concept to life, and you don’t want to enter Activision’s design contest, you now have another alternative: The Indie Fund, created by a team of established indie devs, is soliciting applications. To apply, you need a playable prototype, a video and, you know, a cool game. [...]

Continuing the Game Developers Conference 2010 free video lecture series, organizers have debuted the ‘Indie Gamemaker Rant’ from the 2010 Independent Games Summit, also adding multiple new site navigation features. The new lecture, highly rated by GDC attendees, is part of a free update published at the GDC Vault website, and features video technology that [...]

We’re hard-pressed to call a book full of concept art for Alien Breed: Impact created by clearly talented artists “kinda nasty,” but, well, part of it features images of gross bugs and stuff. More to the point: gross alien bug things.

If you’re into …

Finally, I can show off what’s been keeping me so preoccupied for the past week (and all morning as well!), as we announce the opening of the 2011 Independent Games Festival and explain all the changes we’ve prepared for its 13th year. Chief amongst those is the addition of a new category for iPhone/iPad, DS, [...]