We told you about our experience with the just-announced Apple iPad yesterday; this morning, we’ll show you, by way of the above video. You’ll note that both Need for Speed Shift and NOVA are the same non-iPad versions available on the App Store today – the enhanced versions shown during the keynote are works-in-progress and [...]
Nintendo’s refusal to step into the “next” generation of hardware means we’re years away from seeing a high definition Zelda game. Still, a man can dream… These images were generated by Zelda fan Ryu-Gi, using Garry’s Mod, a PC utility which allows users to import and edit game characters within Valve’s Source engine. Taking some [...]
In: Gaming News27 Jan 2010
Bungie this week released a large batch of concept art for the upcoming Halo: Reach, showing some soldiers, some Covenant, some trees, some snow and a Spartan with a little robot T-Rex arm. Some of this was featured in the latest issue of Game Informer, but since most of you wouldn’t have seen that, enjoy.
We often see concept art for games that are coming out, but how about games that are already out? Like, say, The Legend of Zelda, which was released in 1986? The latest in Nintendo’s series of “Iwata Asks” is up on the company’s British portal, and contains four rare, most likely never-before-seen (by you) pieces [...]
In: Gaming News26 Jan 2010
From the first released trailer to the ending credits, my Bayonetta experience was a roller coaster of emotions. I laughed, I scratched my head, and I threw up in my mouth a little bit. The first glimpses of Bayonetta gave the impression that the game would be an immature sex-fest for the average young male [...]
In: Gaming News25 Jan 2010
Introversion has made a strong plea for your support, citing a“minimum sales figure” that “has to be achieved” in order for the independent studio to carry on. A better reason to buy Darwinia+ — which features both Darwinia and Multiwinia in all its plusitude — is simply that it’s pretty fantastic.
Still not convinced? Check out the trailer above and those screens below. You’re welcome.
In: Gaming News24 Jan 2010
A director of design and an avowed “hardcore ludologist” ponders why the well constructed games he nominates do so poorly in design competitions, engaging a debate over whether games are a media or designed objects. But they’re both, he says. Matt Jones of the London-based design consultancy BERG, has unsuccessfuly nominated console games like Left [...]
Me no speakum hackese, but it sounds like the guy who gave us the iPhone jailbreak claims to have finally hacked the PlayStation 3. Without specifying how (and explaining it to me would be like reading Siddhartha to a dog, in Klingon), George Hotz says he pulled it off after five weeks of work with [...]
Not having played every game on every platform, I was hesitant to issue genre/platform awards for my “Best Of” individual editor picks. Instead, I opted for one aspect of games that rarely gets award-level attention—costume and character design. For my picks, I went not for the best graphics, story or gameplay innovation, instead focusing on [...]
Speaking to CVG, Darwinia+ developer Introversion spoke to the differences between Xbox Live Arcade and PSN, as well as the realities of game development. Regarding why Darwinia+ is an XBLA exclusive, Introversion’s Mark Morris noted that independent developers “have to go with whatever [they're] offered,” though he’d like to see the game on both platforms. [...]