Archive for July, 2009

Last month, at a remote disused air-defense base outside of Leningrad, upwards of 300 Russian Fallout fans recreated post-apocalyptic California in a live-action role-playing game based on Fallout 2. window.google_analytics_uacct = “UA-2281360-3″; All of the information we have on the event is translated from Russian via Google, so it could be completely wrong. From we [...]

Remember those “HD” Wii videos? This is just like them! Only, it’s Mario Galaxy, not Smash Bros. And they’re lovely big screenshots, not blurry little internet videos.

To refresh, these games are displaying in what is essentially high definition, as they’re being run through a Wii emulator on a PC. So if the Wii could manage high definition (which it can’t), this is probably what Mario would look like. Nice, no?

[Wii emulator can do 720p @ NeoGAF, via VG247]












Like they did with the Big Daddies, 2K have released some concept art for BioShock’s tiniest denizens, the Little Sisters. window.google_analytics_uacct = “UA-2281360-3″; Unlike the first lot, which showed the initial designs for the original Big Daddies, these show how 2K Marin – the developers working on the sequel – have gone about depicting the [...]

The name of this game is H.A.V.E. Online. It’s a PC title, and an open beta is supposed to go down sometime this year. The game looks strangely familiar. window.google_analytics_uacct = “UA-2281360-3″; An homage? Even with the otaku toy twist, the game is a little too close to Team Fortress 2 for some on the [...]

As Jim recently took a lengthy look into in his Ragdoll Metaphysics column, the “games on demand” concept of cloud gaming gained a serious foothold during this year’s GDC with demonstrations by startups OnLive and Gaikai, and, he says, “suggests that the days of us buying powerful home processing hardware – be it consoles or [...]